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KeePass Password Safe

, 2 Jan 2016 GPL3
KeePass is a free, open-source, light-weight and easy-to-use password safe.
KeePass.zip
KeePass.chm
KeePass.exe
KeePass_Src.zip
Build
Docs
Ext
Icons_04_CB
Finals
Finals2
plock-blu.ico
plock-dis.ico
plock.ico
plockb.ico
key-blu.png
key-bw.png
key-grn.ico
key-grn.png
plock-blu.ico
plock-blu.png
plock-bw.png
plock-dis.ico
plock-grn.ico
plock-grn.png
plock.ico
plock.png
plockb.png
plockbw-r.png
plockbw.png
Untitled.ico
key-org.ico
keyhole-grn.ico
lockblue.ico
lockgreen.ico
lockred.ico
lockyellow.ico
plockb.ico
plockb2.ico
plockbw.ico
plockg.ico
plocko.ico
plockr.ico
plocky.ico
Icons_15_VA
KeePass_Round
KeePass_Round_1024.png
KeePass_Round_128.png
KeePass_Round_16.png
KeePass_Round_256.png
KeePass_Round_32.png
KeePass_Round_48.png
KeePass_Round_512.png
KeePass_Round_64.png
KeePass_Round_Keyhole
KeePass_Round_Keyhole_128.png
KeePass_Round_Keyhole_16.png
KeePass_Round_Keyhole_256.png
KeePass_Round_Keyhole_32.png
KeePass_Round_Keyhole_48.png
KeePass_Round_Keyhole_64.png
KeePass_Round_Locked
KeePass_Round_Locked_128.png
KeePass_Round_Locked_16.png
KeePass_Round_Locked_256.png
KeePass_Round_Locked_32.png
KeePass_Round_Locked_48.png
KeePass_Round_Locked_64.png
KeePass_Square_Blue
KeePass_Square_Blue_128.png
KeePass_Square_Blue_16.png
KeePass_Square_Blue_256.png
KeePass_Square_Blue_32.png
KeePass_Square_Blue_48.png
KeePass_Square_Blue_64.png
KeePass_Square_Blue_Locked
KeePass_Square_Blue_Locked_128.png
KeePass_Square_Blue_Locked_16.png
KeePass_Square_Blue_Locked_256.png
KeePass_Square_Blue_Locked_32.png
KeePass_Square_Blue_Locked_48.png
KeePass_Square_Blue_Locked_64.png
KeePass_Square_Yellow
KeePass_Square_Yellow_128.png
KeePass_Square_Yellow_16.png
KeePass_Square_Yellow_256.png
KeePass_Square_Yellow_32.png
KeePass_Square_Yellow_48.png
KeePass_Square_Yellow_64.png
Icons_Nuvola
KeePass.ini
KeePass.iss
KeePassMsi
KeePassMsi.vdproj
KeePassLibC
KeePassLibCpp
Crypto
SHA2
DataExchange
Details
IO
PasswordGenerator
SDK
Details
SysSpec_Windows
Util
KeePassAPI
KeePassLib.def
res
WinGUI
NewGUI
TaskbarListEx
TaskDialog
VistaMenu
Plugins
res
autotype.bmp
cancel.bmp
clienticex.bmp
clock.bmp
disk.bmp
document.bmp
entry_ed.ico
file.bmp
help_sma.bmp
help_smp.bmp
iconpic.ico
infoicon.bmp
infoiconex.bmp
KeePass.png
key.ico
keyhole.ico
key_smal.bmp
language.bmp
locked.ico
lock_ovr.ico
MostPopularPasswords.bin
mouse_sm.bmp
ok.bmp
optionicex.bmp
options.ico
plugins.ico
PwSafe.ico
randomke.bmp
random_b.bmp
search.ico
tb_about.bmp
tb_adden.bmp
tb_copyp.bmp
tb_copyu.bmp
tb_defau.bmp
tb_delet.bmp
tb_edite.bmp
tb_find.bmp
tb_lock.bmp
tb_new.bmp
tb_open.bmp
tb_save.bmp
tb_save1.bmp
tb_saved.bmp
toolssma.bmp
unlocked.ico
winprops.bmp
world.ico
Util
CmdLine
SprEngine
// This is a modified version of Brent Corkum's BCMenu class.
// It has been optimized for the menus in KeePass; the class doesn't
// have all the functionality of the original class anymore!
// I recommend getting the original version of the menu if you want
// to use it in your project.

// Editor: Dominik Reichl
// For the original version, see the authors site below.

//*************************************************************************
// BCMenu.h : header file
// Version : 3.035
// Date : October 2003
// Author : Brent Corkum
// Email :  corkum@rocscience.com
// Latest Version : http://www.rocscience.com/~corkum/BCMenu.html
// 
// Bug Fixes and portions of code supplied by:
//
// Ben Ashley,Girish Bharadwaj,Jean-Edouard Lachand-Robert,
// Robert Edward Caldecott,Kenny Goers,Leonardo Zide,
// Stefan Kuhr,Reiner Jung,Martin Vladic,Kim Yoo Chul,
// Oz Solomonovich,Tongzhe Cui,Stephane Clog,Warren Stevens,
// Damir Valiulin,David Kinder,Marc Loiry
//
// You are free to use/modify this code but leave this header intact.
// This class is public domain so you are free to use it any of
// your applications (Freeware,Shareware,Commercial). All I ask is
// that you let me know so that if you have a real winner I can
// brag to my buddies that some of my code is in your app. I also
// wouldn't mind if you sent me a copy of your application since I
// like to play with new stuff.
//*************************************************************************

#ifndef BCMenu_H
#define BCMenu_H

#include <afxtempl.h>
#include "../../KeePassLibCpp/SysDefEx.h"

// BCMenuData class. Fill this class structure to define a single menu item:
class BCMenuData
{
	wchar_t *m_szMenuText;
public:
	BCMenuData () {menuIconNormal=-1;xoffset=-1;bitmap=NULL;pContext=NULL;
	nFlags=0;nID=0;syncflag=0;m_szMenuText=NULL;global_offset=-1;};
	void SetAnsiString(LPCSTR szAnsiString);
	void SetWideString(const wchar_t *szWideString);
	const wchar_t *GetWideString(void) {return m_szMenuText;};
	~BCMenuData ();
	CString GetString(void);//returns the menu text in ANSI or UNICODE
	int xoffset,global_offset;
	int menuIconNormal;
	UINT nFlags,nID,syncflag;
	CImageList *bitmap;
	void *pContext; // used to attach user data
};

//struct CMenuItemInfo : public MENUITEMINFO {
struct CMenuItemInfo : public 
//MENUITEMINFO 
#ifndef UNICODE   //SK: this fixes warning C4097: typedef-name 'MENUITEMINFO' used as synonym for class-name 'tagMENUITEMINFOA'
tagMENUITEMINFOA
#else
tagMENUITEMINFOW
#endif
{
	CMenuItemInfo()
	{
		memset(this, 0, sizeof(MENUITEMINFO));
		cbSize = sizeof(MENUITEMINFO);
	}
};

// how the menu's are drawn, either original or XP style
typedef enum {BCMENU_DRAWMODE_ORIGINAL,BCMENU_DRAWMODE_XP} BC_MenuDrawMode;

// how seperators are handled when removing a menu (Tongzhe Cui)
typedef enum {BCMENU_NONE, BCMENU_HEAD, BCMENU_TAIL, BCMENU_BOTH} BC_Seperator;

// defines for unicode support
#ifndef UNICODE
#define AppendMenu AppendMenuA
#define InsertMenu InsertMenuA
#define InsertODMenu InsertODMenuA
#define AppendODMenu AppendODMenuA
#define AppendODPopupMenu AppendODPopupMenuA
#define ModifyODMenu ModifyODMenuA
#define SetImageForPopupFromToolbar SetImageForPopupFromToolbarA
#else
#define AppendMenu AppendMenuW
#define InsertMenu InsertMenuW
#define InsertODMenu InsertODMenuW
#define AppendODMenu AppendODMenuW
#define ModifyODMenu ModifyODMenuW
#define AppendODPopupMenu AppendODPopupMenuW
#define SetImageForPopupFromToolbar SetImageForPopupFromToolbarW
#endif


class BCMenu : public CMenu
{
	DECLARE_DYNAMIC( BCMenu )
public:
	BCMenu(); 
	virtual ~BCMenu();

	// Functions for loading and applying bitmaps to menus (see example application)
	virtual BOOL LoadMenu(LPCTSTR lpszResourceName);
	virtual BOOL LoadMenu(int nResource);
	BOOL LoadToolbar(UINT nToolBar, UINT nBitmap);
	BOOL LoadToolbars(const UINT *arID,int n);
	void AddFromToolBar(CToolBar* pToolBar, int nResourceID);
	BOOL LoadFromToolBar(UINT nID,UINT nToolBar,int& xoffset);
	BOOL AddBitmapToImageList(CImageList *list,UINT nResourceID);
	static HBITMAP LoadSysColorBitmap(int nResourceId);
	void LoadCheckmarkBitmap(int unselect,int select); // custom check mark bitmaps
	
	// functions for appending a menu option, use the AppendMenu call (see above define)
	BOOL AppendMenuA(UINT nFlags,UINT nIDNewItem=0,const char *lpszNewItem=NULL,int nIconNormal=-1);
	BOOL AppendMenuA(UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CImageList *il,int xoffset);
	BOOL AppendMenuA(UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CBitmap *bmp);
	BOOL AppendMenuW(UINT nFlags,UINT nIDNewItem=0,wchar_t *lpszNewItem=NULL,int nIconNormal=-1);
	BOOL AppendMenuW(UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CImageList *il,int xoffset);
	BOOL AppendMenuW(UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CBitmap *bmp);
	BOOL AppendODMenuA(LPCSTR lpstrText,UINT nFlags = MF_OWNERDRAW,UINT nID = 0,int nIconNormal = -1);  
	BOOL AppendODMenuW(wchar_t *lpstrText,UINT nFlags = MF_OWNERDRAW,UINT nID = 0,int nIconNormal = -1);  
	BOOL AppendODMenuA(LPCSTR lpstrText,UINT nFlags,UINT nID,CImageList *il,int xoffset);
	BOOL AppendODMenuW(wchar_t *lpstrText,UINT nFlags,UINT nID,CImageList *il,int xoffset);
	
	// for appending a popup menu (see example application)
	BCMenu* AppendODPopupMenuA(LPCSTR lpstrText);
	BCMenu* AppendODPopupMenuW(wchar_t *lpstrText);

	// functions for inserting a menu option, use the InsertMenu call (see above define)
	BOOL InsertMenuA(UINT nPosition,UINT nFlags,UINT nIDNewItem=0,const char *lpszNewItem=NULL,int nIconNormal=-1);
	BOOL InsertMenuA(UINT nPosition,UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CImageList *il,int xoffset);
	BOOL InsertMenuA(UINT nPosition,UINT nFlags,UINT nIDNewItem,const char *lpszNewItem,CBitmap *bmp);
	BOOL InsertMenuW(UINT nPosition,UINT nFlags,UINT nIDNewItem=0,wchar_t *lpszNewItem=NULL,int nIconNormal=-1);
	BOOL InsertMenuW(UINT nPosition,UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CImageList *il,int xoffset);
	BOOL InsertMenuW(UINT nPosition,UINT nFlags,UINT nIDNewItem,wchar_t *lpszNewItem,CBitmap *bmp);
	BOOL InsertODMenuA(UINT nPosition,LPCSTR lpstrText,UINT nFlags = MF_OWNERDRAW,UINT nID = 0,int nIconNormal = -1); 
	BOOL InsertODMenuW(UINT nPosition,wchar_t *lpstrText,UINT nFlags = MF_OWNERDRAW,UINT nID = 0,int nIconNormal = -1);  
	BOOL InsertODMenuA(UINT nPosition,LPCSTR lpstrText,UINT nFlags,UINT nID,CImageList *il,int xoffset);
	BOOL InsertODMenuW(UINT nPosition,wchar_t *lpstrText,UINT nFlags,UINT nID,CImageList *il,int xoffset);

	// functions for modifying a menu option, use the ModifyODMenu call (see above define)
	BOOL ModifyODMenuA(const char *lpstrText,UINT nID=0,int nIconNormal=-1);
	BOOL ModifyODMenuA(const char *lpstrText,UINT nID,CImageList *il,int xoffset);
	BOOL ModifyODMenuA(const char *lpstrText,UINT nID,CBitmap *bmp);
	BOOL ModifyODMenuA(const char *lpstrText,const char *OptionText,int nIconNormal);
	BOOL ModifyODMenuW(wchar_t *lpstrText,UINT nID=0,int nIconNormal=-1);
	BOOL ModifyODMenuW(wchar_t *lpstrText,UINT nID,CImageList *il,int xoffset);
	BOOL ModifyODMenuW(wchar_t *lpstrText,UINT nID,CBitmap *bmp);
	BOOL ModifyODMenuW(wchar_t *lpstrText,wchar_t *OptionText,int nIconNormal);

	BOOL SetImageForPopupFromToolbarA (const char *strPopUpText, UINT toolbarID, UINT command_id_to_extract_icon_from);
	BOOL SetImageForPopupFromToolbarW (wchar_t *strPopUpText, UINT toolbarID, UINT command_id_to_extract_icon_from);

	// use this method for adding a solid/hatched colored square beside a menu option
	// courtesy of Warren Stevens
	BOOL ModifyODMenuA(const char *lpstrText,UINT nID,COLORREF fill,COLORREF border,int hatchstyle=-1,CSize *pSize=NULL);
	BOOL ModifyODMenuW(wchar_t *lpstrText,UINT nID,COLORREF fill,COLORREF border,int hatchstyle=-1,CSize *pSize=NULL);

	// for deleting and removing menu options
	BOOL	RemoveMenu(UINT uiId,UINT nFlags);
	BOOL	DeleteMenu(UINT uiId,UINT nFlags);
	// sPos means Seperator's position, since we have no way to find the seperator's position in the menu
	// we have to specify them when we call the RemoveMenu to make sure the unused seperators are removed;
	// sPos  = None no seperator removal;
	//       = Head  seperator in front of this menu item;
	//       = Tail  seperator right after this menu item;
	//       = Both  seperators at both ends;
	// remove the menu item based on their text, return -1 if not found, otherwise return the menu position;
	int RemoveMenu(char* pText, BC_Seperator sPos=BCMENU_NONE);
	int RemoveMenu(wchar_t* pText, BC_Seperator sPos=BCMENU_NONE);
	int DeleteMenu(char* pText, BC_Seperator sPos=BCMENU_NONE);
	int DeleteMenu(wchar_t* pText, BC_Seperator sPos=BCMENU_NONE);
	
	// Destoying
	virtual BOOL DestroyMenu();

	// function for retrieving and setting a menu options text (use this function
	// because it is ownerdrawn)
	BOOL GetMenuText(UINT id,CString &string,UINT nFlags = MF_BYPOSITION);
	BOOL SetMenuText(UINT id,CString string, UINT nFlags = MF_BYPOSITION);

	// Getting a submenu from it's name or position
	BCMenu* GetSubBCMenu(char* lpszSubMenuName);
	BCMenu* GetSubBCMenu(wchar_t* lpszSubMenuName);
	CMenu* GetSubMenu (LPCTSTR lpszSubMenuName);
	CMenu* GetSubMenu (int nPos);
	int GetMenuPosition(char* pText);
	int GetMenuPosition(wchar_t* pText);

	// Drawing: 
	virtual void DrawItem( LPDRAWITEMSTRUCT);  // Draw an item
	virtual void MeasureItem( LPMEASUREITEMSTRUCT );  // Measure an item

	// Static functions used for handling menu's in the mainframe
	static void UpdateMenu(CMenu *pmenu);
	static BOOL IsMenu(CMenu *submenu);
	static BOOL IsMenu(HMENU submenu);
	static LRESULT FindKeyboardShortcut(UINT nChar,UINT nFlags,CMenu *pMenu);

	// Function to set how menu is drawn, either original or XP style
	static void SetMenuDrawMode(UINT mode){
		BCMenu::original_drawmode=mode;
		BCMenu::xp_drawmode=mode;
	};
	// Function to set how disabled items are drawn (mode=FALSE means they are not drawn selected)
	static void SetSelectDisableMode(BOOL mode){
		BCMenu::original_select_disabled=mode;
		BCMenu::xp_select_disabled=mode;
	};

	static int BCMenu::GetMenuDrawMode(void);
	static BOOL BCMenu::GetSelectDisableMode(void);

	// how the bitmaps are drawn in XP Luna mode
	static void SetXPBitmap3D(BOOL val){
		BCMenu::xp_draw_3D_bitmaps=val;
	};
	static BOOL GetXPBitmap3D(void){return BCMenu::xp_draw_3D_bitmaps;}

	// Customizing:
	// Set icon size
	static void SetIconSize (int, int); 
	// set the color in the bitmaps that is the background transparent color
	void SetBitmapBackground(COLORREF color);
	void UnSetBitmapBackground(void);
	// obsolete functions for setting how menu images are dithered for disabled menu options
	/* BOOL GetDisableOldStyle(void);
	void SetDisableOldStyle(void);
	void UnSetDisableOldStyle(void); */
	static COLORREF LightenColor(COLORREF col,double factor);
	static COLORREF DarkenColor(COLORREF col,double factor);

public:
	static BOOL IsNewShell(void);
	// Miscellaneous Protected Member functions
protected:
	static BOOL IsWinXPLuna(void);
	static BOOL IsLunaMenuStyle(void);
	static BOOL IsWindowsClassicTheme(void);
	BCMenuData *BCMenu::FindMenuItem(UINT nID);
	BCMenu *FindMenuOption(int nId,int& nLoc);
	BCMenu *FindAnotherMenuOption(int nId,int& nLoc,CArray<BCMenu*,BCMenu*>&bcsubs,
								  CArray<int,int&>&bclocs);
	BCMenuData *FindMenuOption(wchar_t *lpstrText);
	void InsertSpaces(void);
	void DrawCheckMark(CDC* pDC,int x,int y,COLORREF color,BOOL narrowflag=FALSE);
	void DrawRadioDot(CDC *pDC,int x,int y,COLORREF color);
	BCMenuData *NewODMenu(UINT pos,UINT nFlags,UINT nID,CString string);
	void SynchronizeMenu(void);
	void BCMenu::InitializeMenuList(int value);
	void BCMenu::DeleteMenuList(void);
	BCMenuData *BCMenu::FindMenuList(UINT nID);
	void DrawItem_Win9xNT2000 (LPDRAWITEMSTRUCT lpDIS);
	void DrawItem_WinXP (LPDRAWITEMSTRUCT lpDIS);
	BOOL Draw3DCheckmark(CDC *dc, const CRect& rc,BOOL bSelected,HBITMAP hbmCheck);
	BOOL DrawXPCheckmark(CDC *dc, const CRect& rc, HBITMAP hbmCheck,COLORREF &colorout,BOOL selected);
	void DitherBlt(HDC hdcDest, int nXDest, int nYDest, int nWidth, 
		int nHeight, HBITMAP hbm, int nXSrc, int nYSrc,COLORREF bgcolor);
	void DitherBlt2(CDC *drawdc, int nXDest, int nYDest, int nWidth, 
		int nHeight, CBitmap &bmp, int nXSrc, int nYSrc,COLORREF bgcolor);
	void DitherBlt3(CDC *drawdc, int nXDest, int nYDest, int nWidth, 
		int nHeight, CBitmap &bmp,COLORREF bgcolor);
	BOOL GetBitmapFromImageList(CDC* pDC,CImageList *imglist,int nIndex,CBitmap &bmp);
	BOOL ImageListDuplicate(CImageList *il,int xoffset,CImageList *newlist);
	static WORD NumBitmapColors(LPBITMAPINFOHEADER lpBitmap);
	void ColorBitmap(CDC* pDC, CBitmap& bmp,CSize bitmap_size,CSize icon_size,COLORREF fill,COLORREF border,int hatchstyle=-1);
	void RemoveTopLevelOwnerDraw(void);
	int GetMenuStart(void);
	// void GetFadedBitmap(CBitmap &bmp);
	// void GetTransparentBitmap(CBitmap &bmp);
	void GetDisabledBitmap(CBitmap &bmp,COLORREF background=0);
	// void GetShadowBitmap(CBitmap &bmp);
	int AddToGlobalImageList(CImageList *il,int xoffset,int nID);
	int GlobalImageListOffset(int nID);
	BOOL CanDraw3DImageList(int offset);
	
// Member Variables
protected:
	CTypedPtrArray<CPtrArray, BCMenuData*> m_MenuList;  // Stores list of menu items 
	// When loading an owner-drawn menu using a Resource, BCMenu must keep track of
	// the popup menu's that it creates. Warning, this list *MUST* be destroyed
	// last item first :)
	CTypedPtrArray<CPtrArray, HMENU>  m_SubMenus;  // Stores list of sub-menus 
	// Stores a list of all BCMenu's ever created 
	static CTypedPtrArray<CPtrArray, HMENU>  m_AllSubMenus;
	// Global ImageList
	static CImageList m_AllImages;
	static CArray<int,int&> m_AllImagesID;
	// icon size
	static int m_iconX;
	static int m_iconY;
	COLORREF m_bitmapBackground;
	BOOL m_bitmapBackgroundFlag;
	BOOL disable_old_style;
	static UINT original_drawmode;
	static BOOL original_select_disabled;
	static UINT xp_drawmode;
	static BOOL xp_select_disabled;
	static BOOL xp_draw_3D_bitmaps;
	static BOOL hicolor_bitmaps;
	static BOOL xp_space_accelerators;
	static BOOL original_space_accelerators;
	CImageList *checkmaps;
	BOOL checkmapsshare;
	int m_selectcheck;
	int m_unselectcheck;
	BOOL m_bDynIcons;
	BOOL m_loadmenu;
}; 

#define BCMENU_USE_MEMDC

#ifdef BCMENU_USE_MEMDC
//////////////////////////////////////////////////
// BCMenuMemDC - memory DC
//
// Author: Keith Rule
// Email:  keithr@europa.com
// Copyright 1996-1997, Keith Rule
//
// You may freely use or modify this code provided this
// Copyright is included in all derived versions.
//
// History - 10/3/97 Fixed scrolling bug.
//                   Added print support.
//           25 feb 98 - fixed minor assertion bug
//
// This class implements a memory Device Context

class BCMenuMemDC : public CDC
{
public:

    // constructor sets up the memory DC
    BCMenuMemDC(CDC* pDC,LPCRECT lpSrcRect) : CDC()
    {
        ASSERT(pDC != NULL);

		m_rect.CopyRect(lpSrcRect);
        m_pDC = pDC;
        m_pOldBitmap = NULL;
        m_bMemDC = !pDC->IsPrinting();
              
        if (m_bMemDC)    // Create a Memory DC
        {
            CreateCompatibleDC(pDC);
            m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(), m_rect.Height());
            m_pOldBitmap = SelectObject(&m_bitmap);
            SetWindowOrg(m_rect.left, m_rect.top);
        }
        else        // Make a copy of the relevent parts of the current DC for printing
        {
            m_bPrinting = pDC->m_bPrinting;
            m_hDC       = pDC->m_hDC;
            m_hAttribDC = pDC->m_hAttribDC;
        }
    }
    
    // Destructor copies the contents of the mem DC to the original DC
    ~BCMenuMemDC()
    {
        if (m_bMemDC) 
        {    
            // Copy the offscreen bitmap onto the screen.
            m_pDC->BitBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(),
                          this, m_rect.left, m_rect.top, SRCCOPY);

            //Swap back the original bitmap.
            SelectObject(m_pOldBitmap);
        } else {
            // All we need to do is replace the DC with an illegal value,
            // this keeps us from accidently deleting the handles associated with
            // the CDC that was passed to the constructor.
            m_hDC = m_hAttribDC = NULL;
        }
    }

    // Allow usage as a pointer
    BCMenuMemDC* operator->() {return this;}
        
    // Allow usage as a pointer
    operator BCMenuMemDC*() {return this;}

private:
    CBitmap  m_bitmap;      // Offscreen bitmap
    CBitmap* m_pOldBitmap;  // bitmap originally found in BCMenuMemDC
    CDC*     m_pDC;         // Saves CDC passed in constructor
    CRect    m_rect;        // Rectangle of drawing area.
    BOOL     m_bMemDC;      // TRUE if CDC really is a Memory DC.
};

#endif

#endif

//*************************************************************************

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About the Author

Dominik Reichl
Software Developer
Germany Germany
Dominik started programming in Omikron Basic, a programming language for the good old Atari ST. After this, there was some short period of QBasic programming on the PC, but soon he began learning C++, which is his favorite language up to now.

Today, his programming experience includes C / C++ / [Visual] C++ [MFC], C#/.NET, Java, JavaScript, PHP and HTML and the basics of pure assembler.

He is interested in almost everything that has to do with computing, his special interests are security and data compression.

You can find his latest freeware, open-source projects and all articles on his homepage: http://www.dominik-reichl.de/

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