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Implementing a Basic Camera Model (Pinhole)

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15 Jul 2016GPL35 min read 57K   1K   62  
Implementing a basic camera model to extend the raytracing algorithms
D:\Projects\RayTracing\CameraTest\CameraTest\bin\Release\CameraTest.exe
D:\Projects\RayTracing\CameraTest\CameraTest\bin\Release\CameraTest.pdb
D:\Projects\RayTracing\CameraTest\CameraTest\obj\Release\ResolveAssemblyReference.cache
D:\Projects\RayTracing\CameraTest\CameraTest\obj\Release\CameraTest.Form1.resources
D:\Projects\RayTracing\CameraTest\CameraTest\obj\Release\CameraTest.Properties.Resources.resources
D:\Projects\RayTracing\CameraTest\CameraTest\obj\Release\CameraTest.csproj.GenerateResource.Cache
D:\Projects\RayTracing\CameraTest\CameraTest\obj\Release\CameraTest.exe
D:\Projects\RayTracing\CameraTest\CameraTest\obj\Release\CameraTest.pdb

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