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#if !defined(AFX_NODE_H__95B0737B_3C7B_11D4_93EF_00C0DF25C7D9__INCLUDED_)
#define AFX_NODE_H__95B0737B_3C7B_11D4_93EF_00C0DF25C7D9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class COleFont;
class CPicture;
class CLinks;
/////////////////////////////////////////////////////////////////////////////
// CNode wrapper class
class CNode : public COleDispatchDriver
{
public:
CNode() {} // Calls COleDispatchDriver default constructor
CNode(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CNode(const CNode& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
CString GetText();
void SetText(LPCTSTR);
CString GetTag();
void SetTag(LPCTSTR);
BOOL GetSelected();
void SetSelected(BOOL);
BOOL GetSelectable();
void SetSelectable(BOOL);
long GetZOrder();
void SetZOrder(long);
COleFont GetFont();
void SetFont(LPDISPATCH);
float GetDrawWidth();
void SetDrawWidth(float);
long GetDrawStyle();
void SetDrawStyle(long);
CPicture GetPicture();
void SetPicture(LPDISPATCH);
long GetAlignment();
void SetAlignment(long);
long GetAutoSize();
void SetAutoSize(long);
long GetShape();
void SetShape(long);
float GetLeft();
void SetLeft(float);
float GetTop();
void SetTop(float);
float GetWidth();
void SetWidth(float);
float GetHeight();
void SetHeight(float);
long GetIndex();
void SetIndex(long);
CLinks GetInLinks();
void SetInLinks(LPDISPATCH);
CLinks GetOutLinks();
void SetOutLinks(LPDISPATCH);
CString GetKey();
void SetKey(LPCTSTR);
CLinks GetLinks();
void SetLinks(LPDISPATCH);
BOOL GetHidden();
void SetHidden(BOOL);
BOOL GetTransparent();
void SetTransparent(BOOL);
unsigned long GetFillColor();
void SetFillColor(unsigned long);
unsigned long GetDrawColor();
void SetDrawColor(unsigned long);
unsigned long GetForeColor();
void SetForeColor(unsigned long);
long GetUserData();
void SetUserData(long);
BOOL GetMarked();
void SetMarked(BOOL);
long GetPicturePosition();
void SetPicturePosition(long);
CString GetToolTip();
void SetToolTip(LPCTSTR);
BOOL GetLogical();
void SetLogical(BOOL);
short GetShapeOrientation();
void SetShapeOrientation(short);
BOOL GetMoveable();
void SetMoveable(BOOL);
BOOL GetSizeable();
void SetSizeable(BOOL);
BOOL GetXScrollable();
void SetXScrollable(BOOL);
BOOL GetYScrollable();
void SetYScrollable(BOOL);
// Operations
public:
CNode GetLinkedNode(LPDISPATCH link);
BOOL EnsureVisible();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_NODE_H__95B0737B_3C7B_11D4_93EF_00C0DF25C7D9__INCLUDED_)
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Mike has been programming in C/C++ for 11 years and Visual C++/MFC for 4 years. His background includes pure and applied mathematics, engineering and physics, and he is currently based in Moscow, Russia.