// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "nodes.h"
// Dispatch interfaces referenced by this interface
#include "Node.h"
/////////////////////////////////////////////////////////////////////////////
// CNodes properties
long CNodes::GetCount()
{
long result;
GetProperty(0x1, VT_I4, (void*)&result);
return result;
}
void CNodes::SetCount(long propVal)
{
SetProperty(0x1, VT_I4, propVal);
}
/////////////////////////////////////////////////////////////////////////////
// CNodes operations
void CNodes::Clear()
{
InvokeHelper(0x2, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
CNode CNodes::Item(const VARIANT& Index)
{
LPDISPATCH pDispatch;
static BYTE parms[] =
VTS_VARIANT;
InvokeHelper(0x0, DISPATCH_METHOD, VT_DISPATCH, (void*)&pDispatch, parms,
&Index);
return CNode(pDispatch);
}
CNode CNodes::Add(float Left, float Top, float Width, float Height)
{
LPDISPATCH pDispatch;
static BYTE parms[] =
VTS_R4 VTS_R4 VTS_R4 VTS_R4;
InvokeHelper(0x3, DISPATCH_METHOD, VT_DISPATCH, (void*)&pDispatch, parms,
Left, Top, Width, Height);
return CNode(pDispatch);
}
void CNodes::Remove(const VARIANT& Index)
{
static BYTE parms[] =
VTS_VARIANT;
InvokeHelper(0x4, DISPATCH_METHOD, VT_EMPTY, NULL, parms,
&Index);
}
CNode CNodes::_NewEnum()
{
LPDISPATCH pDispatch;
InvokeHelper(0xfffffffc, DISPATCH_METHOD, VT_DISPATCH, (void*)&pDispatch, NULL);
return CNode(pDispatch);
}