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Minimal Key Logger Using RAWINPUT

, 8 Mar 2013 CPOL
This is a VB.NET and C# version of "Minimal Key Logger Using RAWINPUT".
MessageOnlyWindowDemoCS-noexe.zip
MessageOnlyWindowDemo
MessageOnlyWindowDemo.suo
MessageOnlyWindowDemo
bin
Debug
WindowsFormsApplication1.vshost.exe.manifest
MessageOnlyWindowDemo.csproj.user
obj
Debug
WindowsFormsApplication1.Form1.resources
WindowsFormsApplication1.Properties.Resources.resources
Release
WindowsFormsApplication1.Form1.resources
WindowsFormsApplication1.Properties.Resources.resources
Properties
Settings.settings
MessageOnlyWindowDemoCS.zip
MessageOnlyWindowDemo.suo
MessageOnlyWindowDemo.exe
MessageOnlyWindowDemo.vshost.exe
WindowsFormsApplication1.vshost.exe
WindowsFormsApplication1.vshost.exe.manifest
Release
MessageOnlyWindowDemo.exe
MessageOnlyWindowDemo.csproj.user
MessageOnlyWindowDemo.exe
WindowsFormsApplication1.Form1.resources
WindowsFormsApplication1.Properties.Resources.resources
MessageOnlyWindowDemo.exe
WindowsFormsApplication1.Form1.resources
WindowsFormsApplication1.Properties.Resources.resources
Settings.settings
MessageOnlyWindowDemoVB-noexe.zip
MessageOnlyWindowDemo.suo
WindowsApplication1.vshost.exe.manifest
MessageOnlyWindowDemo.vbproj.user
My Project
Application.myapp
Settings.settings
WindowsApplication1.Form1.resources
WindowsApplication1.Resources.resources
WindowsApplication1.Form1.resources
WindowsApplication1.Resources.resources
MessageOnlyWindowDemoVB.zip
MessageOnlyWindowDemo.suo
MessageOnlyWindowDemo.exe
MessageOnlyWindowDemo.pdb
MessageOnlyWindowDemo.vshost.exe
WindowsApplication1.vshost.exe
WindowsApplication1.vshost.exe.manifest
MessageOnlyWindowDemo.exe
MessageOnlyWindowDemo.pdb
MessageOnlyWindowDemo.vbproj.user
Application.myapp
Settings.settings
MessageOnlyWindowDemo.exe
MessageOnlyWindowDemo.pdb
MessageOnlyWindowDemo.vbproj.GenerateResource.Cache
TempPE
My Project.Resources.Designer.vb.dll
WindowsApplication1.Form1.resources
WindowsApplication1.Resources.resources
MessageOnlyWindowDemo.exe
MessageOnlyWindowDemo.pdb
MessageOnlyWindowDemo.vbproj.GenerateResource.Cache
TempPE
My Project.Resources.Designer.vb.dll
WindowsApplication1.Form1.resources
WindowsApplication1.Resources.resources
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.30729</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{6B57477D-E724-4CD2-85AE-3379944539D0}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>WindowsFormsApplication1</RootNamespace>
    <AssemblyName>MessageOnlyWindowDemo</AssemblyName>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Core">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Xml.Linq">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.DataSetExtensions">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="RaiseEventUtility.cs" />
    <Compile Include="Form1.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Form1.Designer.cs">
      <DependentUpon>Form1.cs</DependentUpon>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <EmbeddedResource Include="Form1.resx">
      <DependentUpon>Form1.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
    </Compile>
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
    <Compile Include="RawInputDevices.cs" />
    <Compile Include="RawInputHook.cs" />
    <Compile Include="RawInputNativeMethods.cs" />
    <Compile Include="SimpleMessageWindow.cs" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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joejames111

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