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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SocketServerLib.Client;
using SocketServerLib.SocketHandler;
namespace AsyncClientServerLib.Client
{
/// <summary>
/// Basic Socket Client. Implements the AbstractSocketClient. The socket client handler class is AsyncSocketClientHandlerReceieveQueue.
/// </summary>
public class BasicSocketClient : AbstractSocketClient
{
/// <summary>
/// Return a BasicSocketClientHandler instance.
/// </summary>
/// <param name="handler">The client socket handler</param>
/// <param name="stream">The ssl stream</param>
/// <param name="sendHandleTimeout">The send timeout</param>
/// <param name="socketSendTimeout">The socket timeout</param>
/// <returns>The BasicSocketClientHandler instance created</returns>
protected override AbstractTcpSocketClientHandler GetHandler(System.Net.Sockets.Socket handler, System.Net.Security.SslStream stream)
{
return new AsyncClientServerLib.SocketHandler.AsyncSocketClientHandlerReceiveQueue(handler, stream);
}
}
}
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I’m an IT Project Manager for an Italian Betting Company and over the last 2 years I acquired experience in Betting area.
I have developed code in different object oriented languages (C#, C++, Java) for more than 10 years using a set of technology such as .Net, J2EE, multithreading, etc…