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Building a Programming Language: Part II (Adding Conditions, Loop and Blocks to BrainLess)

, 11 Oct 2013 LGPL3
In this article, we will discuss implementing conditional statements, loops and blocks.
Author : Shakti Misra
Copy Right: 2011
All are welcome to use these files, distribute, modify and release. But This notice should be included.
This software is given as is, for use and modification.

#ifndef DIM
#define DIM( a ) ( sizeof(a)/sizeof(a[0]) )

#define BCHAR( a ) #a
#define WBCHAR( a ) L ## #a

#define VM_VERSION v0.2


#define TAPE_SIZE 64
#define ARR_SIZE_128 128
#define BUFFER_SIZE 256

const unsigned int BLOCK_NAME_SIZE = 256;

typedef int BOOL;
#define TRUE 1
#define FALSE 0

//Hex constants
#define HEX_0 0x00000000
#define HEX_1 0x00000001
#define HEX_2 0x00000002
#define HEX_3 0x00000003
#define HEX_4 0x00000004

#define COMPARE_FLAG_MASK 0x00000003

//Data types
typedef unsigned long ulong;


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This article, along with any associated source code and files, is licensed under The GNU Lesser General Public License (LGPLv3)


About the Author
India India
I like to explore different aspects of technology. Try new things, and get delighted. My interests are programming language, and Imaging. But its not hard to work on other things also. Algorithms delight me over a coffee break.
I basically code in C++, but JAVA is not so alien for me. I know few scripting languages also. Basically I feel that knowing a programing language is just a matter of getting introduced to it.
For my other articles check my blog on homepage: - SMISRA
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