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Remote Control PCs

, 20 Sep 2013 GPL3
Two projects that work together to remote control PCs across a LAN.
// Remote Desktop System - remote controlling of multiple PC's
// Copyright (C) 2000-2009 GravyLabs LLC

// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; version 2 of the License.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

// RDSDlg.h : header file
//

#pragma once

// CPU Info
#include <intrin.h>

// Socket
#include "..\TCPSocket.h"

// UI components
#include "..\DIBFrame.h"
#include "..\Common.h"
#include "RefreshThread.h"
#include "TrayIcon.h"

// STL includes
#include <set>
#include <memory>
#include <map>

// MFC includes
#include <afxwin.h>
#include <afxpriv.h>

// CRDSDlg dialog
class CRDSDlg : public CDialog
{
// Construction
public:
	CRDSDlg(CWnd* pParent = NULL);	// standard constructor
	~CRDSDlg();

// Dialog Data
	enum { IDD = IDD_RDS_DIALOG };

	CString m_csPassword;
	int m_nBitCount;
	int m_nCompThreads;
	BOOL m_bAcceptUpdate;
	int m_nIncoming;
	BOOL m_bUseCompression;
	CButton m_Start;
	CButton m_Stop;
	CStatic m_StaticPassword;
	CEdit m_Password;
	CStatic m_StaticPort;
	CEdit m_Port;
	int m_iPort;
	CButton m_Colors;
	CButton m_BW;
	CButton m_LBW;
	CButton m_ImgDIB;
	CButton m_ImgPNG;
	BOOL m_bColors;
	BOOL m_bBW;
	BOOL m_bLBW;
	BOOL m_bImgDIB;
	BOOL m_bImgPNG;
	CButton m_UseCompression;
	CButton m_AC;
	BOOL m_bAC;
	CButton m_ZLib;
	BOOL m_bZLib;
	CEdit m_ACThreads;
	CStatic m_StaticACThreads;
	CStatic m_StaticXScale;
	CEdit m_XScale;
	int m_iXScale;
	CStatic m_StaticYScale;
	CEdit m_YScale;
	int m_iYScale;
	CStatic m_StaticGridThreads;
	CEdit m_GridThreads;
	int m_nGridThreads;
	BOOL m_bStarted;

	// Handle arrays
	std::vector<CRefreshThread *> m_vRefreshThread;
	DWORD m_nThreads;

	// Multithreaded compression
	CDriveMultiThreadedCompression * m_pMTC;

	// Single threaded compression
	CArithmeticEncoder m_AE;
	CZLib m_ZL;

protected:
	virtual void OnOK();
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support

// Data
protected:

	// Dialog and Tray icons
	HICON m_hIcon;
	CTrayIcon m_TrayIcon;

	// The "operator" socket
	CTCPSocket m_Operator;

	// The connected socket
	std::set<CTCPSocket *> m_setAccept;

	// Dib dimensions
	int m_cxStart,m_cyStart,m_cxWidth,m_cyHeight;
	double m_dxWidthScalar,m_dyHeightScalar;
	std::map<int,CRect> m_mapRect;

	// Session Id
	UINT m_nSessionId;

	// UAC
	DWORD m_dwEnableLUA;

// Implementation
protected:

	DECLARE_MESSAGE_MAP()

	// Generated message map functions
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();

	// Socket event callback methods
	afx_msg LRESULT OnAcceptConn(WPARAM wParam,LPARAM lParam);
	afx_msg LRESULT OnReceiveData(WPARAM wParam,LPARAM lParam);
	afx_msg LRESULT OnCloseConn(WPARAM wParam,LPARAM lParam);

	// Image compress event callback method
	afx_msg LRESULT OnImageCompress(WPARAM wParam,LPARAM lParam);

	// Image refresh event callback method
	afx_msg LRESULT OnImageRefresh(WPARAM wParam,LPARAM lParam);

	// Image renew event callback method
	afx_msg LRESULT OnImageRenew(WPARAM wParam,LPARAM lParam);

	// Tray icon event callback method
	afx_msg LRESULT OnNotifyTray(WPARAM wParam,LPARAM lParam);

	// Methods for the tray icon
	afx_msg void OnClose();
	afx_msg void OnRestore();

	// Start and stop the server
	afx_msg void OnStart();
	afx_msg void OnStop();

	// Compression UI
	afx_msg void OnCompression();
	afx_msg void OnCompressionChoice();
	afx_msg void OnBW();
	afx_msg void OnLBW();

	// UI Stuff
	void EnableControls(BOOL bOffline = TRUE);

	// Initialize
	void CreateRefreshThreads();
	void DeleteRefreshThreads();

	// Helper for virtual key codes embedded in mouse messages
	void SetMouseMessage(WORD wMM,CPoint MousePosition,UINT nFlags,short zDelta);
	void SetKBMessage(WORD wMM,UINT nChar,UINT nRepCnt,UINT nFlags);
	void SetMouseKB(INPUT & KeyBoardInput,WORD wVk,bool bDown);
};

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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)

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About the Author

Andy Bantly
Founder
United States United States
Working as a software developer since 1989. Started out with Basic, FORTRAN and JCL, moved into Visual Basic 1.0, C, then C++, and now I work mainly in C++ using MFC, Win32, and ATL/COM. I use Microsoft Products only because that is what gives me gainful employment. Through work, I have a lot of experience with HTML, JavaScript, XSL transformations, the XMLHTTP object, PHP 4.x, and simple COM object integrations.
 
I've worked for the University of Oklahoma in the school of meteorology (Go SOONERS!), consulting, and now as a Senior Software Engineer. These things keep my lights on and electricity going. My dream job is to own a bowling alley and rub elbows with pro-bowlers! I'm also an avid pedicab driver and have my own cab. I like the hustle of picking up people in downtown and biking them to their destination.
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