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Remote Control PCs

, 20 Sep 2013 GPL3
Two projects that work together to remote control PCs across a LAN.
/* inffast.c -- fast decoding
 * Copyright (C) 1995-2004 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

#include "zutil.h"
#include "inftrees.h"
#include "inflate.h"
#include "inffast.h"

#ifndef ASMINF

/* Allow machine dependent optimization for post-increment or pre-increment.
   Based on testing to date,
   Pre-increment preferred for:
   - PowerPC G3 (Adler)
   - MIPS R5000 (Randers-Pehrson)
   Post-increment preferred for:
   - none
   No measurable difference:
   - Pentium III (Anderson)
   - M68060 (Nikl)
 */
#ifdef POSTINC
#  define OFF 0
#  define PUP(a) *(a)++
#else
#  define OFF 1
#  define PUP(a) *++(a)
#endif

/*
   Decode literal, length, and distance codes and write out the resulting
   literal and match bytes until either not enough input or output is
   available, an end-of-block is encountered, or a data error is encountered.
   When large enough input and output buffers are supplied to inflate(), for
   example, a 16K input buffer and a 64K output buffer, more than 95% of the
   inflate execution time is spent in this routine.

   Entry assumptions:

        state->mode == LEN
        strm->avail_in >= 6
        strm->avail_out >= 258
        start >= strm->avail_out
        state->bits < 8

   On return, state->mode is one of:

        LEN -- ran out of enough output space or enough available input
        TYPE -- reached end of block code, inflate() to interpret next block
        BAD -- error in block data

   Notes:

    - The maximum input bits used by a length/distance pair is 15 bits for the
      length code, 5 bits for the length extra, 15 bits for the distance code,
      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
      Therefore if strm->avail_in >= 6, then there is enough input to avoid
      checking for available input while decoding.

    - The maximum bytes that a single length/distance pair can output is 258
      bytes, which is the maximum length that can be coded.  inflate_fast()
      requires strm->avail_out >= 258 for each loop to avoid checking for
      output space.
 */
void inflate_fast(strm, start)
z_streamp strm;
unsigned start;         /* inflate()'s starting value for strm->avail_out */
{
    struct inflate_state FAR *state;
    unsigned char FAR *in;      /* local strm->next_in */
    unsigned char FAR *last;    /* while in < last, enough input available */
    unsigned char FAR *out;     /* local strm->next_out */
    unsigned char FAR *beg;     /* inflate()'s initial strm->next_out */
    unsigned char FAR *end;     /* while out < end, enough space available */
#ifdef INFLATE_STRICT
    unsigned dmax;              /* maximum distance from zlib header */
#endif
    unsigned wsize;             /* window size or zero if not using window */
    unsigned whave;             /* valid bytes in the window */
    unsigned write;             /* window write index */
    unsigned char FAR *window;  /* allocated sliding window, if wsize != 0 */
    unsigned long hold;         /* local strm->hold */
    unsigned bits;              /* local strm->bits */
    code const FAR *lcode;      /* local strm->lencode */
    code const FAR *dcode;      /* local strm->distcode */
    unsigned lmask;             /* mask for first level of length codes */
    unsigned dmask;             /* mask for first level of distance codes */
    code this;                  /* retrieved table entry */
    unsigned op;                /* code bits, operation, extra bits, or */
                                /*  window position, window bytes to copy */
    unsigned len;               /* match length, unused bytes */
    unsigned dist;              /* match distance */
    unsigned char FAR *from;    /* where to copy match from */

    /* copy state to local variables */
    state = (struct inflate_state FAR *)strm->state;
    in = strm->next_in - OFF;
    last = in + (strm->avail_in - 5);
    out = strm->next_out - OFF;
    beg = out - (start - strm->avail_out);
    end = out + (strm->avail_out - 257);
#ifdef INFLATE_STRICT
    dmax = state->dmax;
#endif
    wsize = state->wsize;
    whave = state->whave;
    write = state->write;
    window = state->window;
    hold = state->hold;
    bits = state->bits;
    lcode = state->lencode;
    dcode = state->distcode;
    lmask = (1U << state->lenbits) - 1;
    dmask = (1U << state->distbits) - 1;

    /* decode literals and length/distances until end-of-block or not enough
       input data or output space */
    do {
        if (bits < 15) {
            hold += (unsigned long)(PUP(in)) << bits;
            bits += 8;
            hold += (unsigned long)(PUP(in)) << bits;
            bits += 8;
        }
        this = lcode[hold & lmask];
      dolen:
        op = (unsigned)(this.bits);
        hold >>= op;
        bits -= op;
        op = (unsigned)(this.op);
        if (op == 0) {                          /* literal */
            Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ?
                    "inflate:         literal '%c'\n" :
                    "inflate:         literal 0x%02x\n", this.val));
            PUP(out) = (unsigned char)(this.val);
        }
        else if (op & 16) {                     /* length base */
            len = (unsigned)(this.val);
            op &= 15;                           /* number of extra bits */
            if (op) {
                if (bits < op) {
                    hold += (unsigned long)(PUP(in)) << bits;
                    bits += 8;
                }
                len += (unsigned)hold & ((1U << op) - 1);
                hold >>= op;
                bits -= op;
            }
            Tracevv((stderr, "inflate:         length %u\n", len));
            if (bits < 15) {
                hold += (unsigned long)(PUP(in)) << bits;
                bits += 8;
                hold += (unsigned long)(PUP(in)) << bits;
                bits += 8;
            }
            this = dcode[hold & dmask];
          dodist:
            op = (unsigned)(this.bits);
            hold >>= op;
            bits -= op;
            op = (unsigned)(this.op);
            if (op & 16) {                      /* distance base */
                dist = (unsigned)(this.val);
                op &= 15;                       /* number of extra bits */
                if (bits < op) {
                    hold += (unsigned long)(PUP(in)) << bits;
                    bits += 8;
                    if (bits < op) {
                        hold += (unsigned long)(PUP(in)) << bits;
                        bits += 8;
                    }
                }
                dist += (unsigned)hold & ((1U << op) - 1);
#ifdef INFLATE_STRICT
                if (dist > dmax) {
                    strm->msg = (char *)"invalid distance too far back";
                    state->mode = BAD;
                    break;
                }
#endif
                hold >>= op;
                bits -= op;
                Tracevv((stderr, "inflate:         distance %u\n", dist));
                op = (unsigned)(out - beg);     /* max distance in output */
                if (dist > op) {                /* see if copy from window */
                    op = dist - op;             /* distance back in window */
                    if (op > whave) {
                        strm->msg = (char *)"invalid distance too far back";
                        state->mode = BAD;
                        break;
                    }
                    from = window - OFF;
                    if (write == 0) {           /* very common case */
                        from += wsize - op;
                        if (op < len) {         /* some from window */
                            len -= op;
                            do {
                                PUP(out) = PUP(from);
                            } while (--op);
                            from = out - dist;  /* rest from output */
                        }
                    }
                    else if (write < op) {      /* wrap around window */
                        from += wsize + write - op;
                        op -= write;
                        if (op < len) {         /* some from end of window */
                            len -= op;
                            do {
                                PUP(out) = PUP(from);
                            } while (--op);
                            from = window - OFF;
                            if (write < len) {  /* some from start of window */
                                op = write;
                                len -= op;
                                do {
                                    PUP(out) = PUP(from);
                                } while (--op);
                                from = out - dist;      /* rest from output */
                            }
                        }
                    }
                    else {                      /* contiguous in window */
                        from += write - op;
                        if (op < len) {         /* some from window */
                            len -= op;
                            do {
                                PUP(out) = PUP(from);
                            } while (--op);
                            from = out - dist;  /* rest from output */
                        }
                    }
                    while (len > 2) {
                        PUP(out) = PUP(from);
                        PUP(out) = PUP(from);
                        PUP(out) = PUP(from);
                        len -= 3;
                    }
                    if (len) {
                        PUP(out) = PUP(from);
                        if (len > 1)
                            PUP(out) = PUP(from);
                    }
                }
                else {
                    from = out - dist;          /* copy direct from output */
                    do {                        /* minimum length is three */
                        PUP(out) = PUP(from);
                        PUP(out) = PUP(from);
                        PUP(out) = PUP(from);
                        len -= 3;
                    } while (len > 2);
                    if (len) {
                        PUP(out) = PUP(from);
                        if (len > 1)
                            PUP(out) = PUP(from);
                    }
                }
            }
            else if ((op & 64) == 0) {          /* 2nd level distance code */
                this = dcode[this.val + (hold & ((1U << op) - 1))];
                goto dodist;
            }
            else {
                strm->msg = (char *)"invalid distance code";
                state->mode = BAD;
                break;
            }
        }
        else if ((op & 64) == 0) {              /* 2nd level length code */
            this = lcode[this.val + (hold & ((1U << op) - 1))];
            goto dolen;
        }
        else if (op & 32) {                     /* end-of-block */
            Tracevv((stderr, "inflate:         end of block\n"));
            state->mode = TYPE;
            break;
        }
        else {
            strm->msg = (char *)"invalid literal/length code";
            state->mode = BAD;
            break;
        }
    } while (in < last && out < end);

    /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
    len = bits >> 3;
    in -= len;
    bits -= len << 3;
    hold &= (1U << bits) - 1;

    /* update state and return */
    strm->next_in = in + OFF;
    strm->next_out = out + OFF;
    strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
    strm->avail_out = (unsigned)(out < end ?
                                 257 + (end - out) : 257 - (out - end));
    state->hold = hold;
    state->bits = bits;
    return;
}

/*
   inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
   - Using bit fields for code structure
   - Different op definition to avoid & for extra bits (do & for table bits)
   - Three separate decoding do-loops for direct, window, and write == 0
   - Special case for distance > 1 copies to do overlapped load and store copy
   - Explicit branch predictions (based on measured branch probabilities)
   - Deferring match copy and interspersed it with decoding subsequent codes
   - Swapping literal/length else
   - Swapping window/direct else
   - Larger unrolled copy loops (three is about right)
   - Moving len -= 3 statement into middle of loop
 */

#endif /* !ASMINF */

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About the Author

Andy Bantly
Founder
United States United States
Working as a software developer since 1989. Started out with Basic, FORTRAN and JCL, moved into Visual Basic 1.0, C, then C++, and now I work mainly in C++ using MFC, Win32, and ATL/COM. I use Microsoft Products only because that is what gives me gainful employment. Through work, I have a lot of experience with HTML, JavaScript, XSL transformations, the XMLHTTP object, PHP 4.x, and simple COM object integrations.
 
I've worked for the University of Oklahoma in the school of meteorology (Go SOONERS!), consulting, and now as a Senior Software Engineer. These things keep my lights on and electricity going. My dream job is to own a bowling alley and rub elbows with pro-bowlers! I'm also an avid pedicab driver and have my own cab. I like the hustle of picking up people in downtown and biking them to their destination.
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