//--------------------------------------------------------------------------- // SensorSkeleton.rc // // Copyright (c) Nerdworks, All Rights Reserved //--------------------------------------------------------------------------- #include <windows.h> #define VER_PRODUCTMAJORVERSION 1 #define VER_PRODUCTMINORVERSION 0 #define VER_PRODUCTBUILD 0 #define VER_PRODUCTBUILD_REVISION 104 #define VER_PRODUCTVERSION VER_PRODUCTMAJORVERSION,VER_PRODUCTMINORVERSION,VER_PRODUCTBUILD,VER_PRODUCTBUILD_REVISION #define VER_PRODUCTVERSION_STR "1.0" #define VER_FILETYPE VFT_DLL #define VER_FILESUBTYPE VFT_UNKNOWN #define VER_FILEDESCRIPTION_STR "Wiimote Sensor Driver" #define VER_INTERNALNAME_STR "WiimoteSensor.dll" #define VER_ORIGINALFILENAME_STR "WiimoteSensor.dll" #define VER_LEGALCOPYRIGHT_YEARS "2010" #define VER_LEGALCOPYRIGHT_STR_WITH_YEARS "Copyright � 2009 Nerdworks. All rights reserved." #define VER_LEGALCOPYRIGHT_STR "Copyright � Nerdworks. All rights reserved." #define VER_COMPANYNAME_STR "Nerdworks" #define VER_PRODUCTNAME_STR VER_FILEDESCRIPTION_STR /* default is nodebug */ #if DBG #define VER_DEBUG VS_FF_DEBUG #else #define VER_DEBUG 0 #endif #define VER_FILEFLAGSMASK VS_FFI_FILEFLAGSMASK #define VER_FILEFLAGS VER_DEBUG #define VER_FILEOS VOS_NT_WINDOWS32 #include "common.ver"
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.
This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)