Click here to Skip to main content
15,886,137 members
Articles / Web Development / HTML

AvalonDock [2.0] Tutorial Part 4 - Integrating AvalonEdit Options

Rate me:
Please Sign up or sign in to vote.
5.00/5 (9 votes)
31 Jan 2014CPOL3 min read 59.7K   1.8K   27  
Integrate AvalonEdit with text editing options into AvalonDock [2.0]
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Windows;
using System.Windows.Documents;
using System.Windows.Media;

namespace ICSharpCode.AvalonEdit.Highlighting
{
	/// <summary>
	/// Takes a series of highlighting commands and stores them.
	/// Later, it can build inline objects (for use with WPF TextBlock) from the commands.
	/// </summary>
	/// <remarks>
	/// This class is not used in AvalonEdit - but it is useful for someone who wants to put a HighlightedLine
	/// into a TextBlock.
	/// In SharpDevelop, we use it to provide syntax highlighting inside the search results pad.
	/// </remarks>
	public sealed class HighlightedInlineBuilder
	{
		sealed class HighlightingState
		{
			internal Brush Foreground;
			internal Brush Background;
			internal FontFamily Family;
			internal FontWeight? Weight;
			internal FontStyle? Style;
			
			public HighlightingState Clone()
			{
				return new HighlightingState {
					Foreground = this.Foreground,
					Background = this.Background,
					Family = this.Family,
					Weight = this.Weight,
					Style = this.Style
				};
			}
		}
		
		readonly string text;
		List<int> stateChangeOffsets = new List<int>();
		List<HighlightingState> stateChanges = new List<HighlightingState>();
		
		int GetIndexForOffset(int offset)
		{
			if (offset < 0 || offset > text.Length)
				throw new ArgumentOutOfRangeException("offset");
			int index = stateChangeOffsets.BinarySearch(offset);
			if (index < 0) {
				index = ~index;
				if (offset < text.Length) {
					stateChanges.Insert(index, stateChanges[index - 1].Clone());
					stateChangeOffsets.Insert(index, offset);
				}
			}
			return index;
		}
		
		/// <summary>
		/// Creates a new HighlightedInlineBuilder instance.
		/// </summary>
		public HighlightedInlineBuilder(string text)
		{
			if (text == null)
				throw new ArgumentNullException("text");
			this.text = text;
			stateChangeOffsets.Add(0);
			stateChanges.Add(new HighlightingState());
		}
		
		HighlightedInlineBuilder(string text, int[] offsets, HighlightingState[] states)
		{
			this.text = text;
			stateChangeOffsets.AddRange(offsets);
			stateChanges.AddRange(states);
		}
		
		/// <summary>
		/// Gets the text.
		/// </summary>
		public string Text {
			get { return text; }
		}
		
		/// <summary>
		/// Applies the properties from the HighlightingColor to the specified text segment.
		/// </summary>
		public void SetHighlighting(int offset, int length, HighlightingColor color)
		{
			if (color == null)
				throw new ArgumentNullException("color");
			if (color.Foreground == null && color.FontStyle == null && color.FontWeight == null) {
				// Optimization: don't split the HighlightingState when we're not changing
				// any property. For example, the "Punctuation" color in C# is
				// empty by default.
				return;
			}
			int startIndex = GetIndexForOffset(offset);
			int endIndex = GetIndexForOffset(offset + length);
			for (int i = startIndex; i < endIndex; i++) {
				HighlightingState state = stateChanges[i];
				if (color.Foreground != null)
					state.Foreground = color.Foreground.GetBrush(null);
				if (color.Background != null)
					state.Background = color.Background.GetBrush(null);
				if (color.FontStyle != null)
					state.Style = color.FontStyle;
				if (color.FontWeight != null)
					state.Weight = color.FontWeight;
			}
		}
		
		/// <summary>
		/// Sets the foreground brush on the specified text segment.
		/// </summary>
		public void SetForeground(int offset, int length, Brush brush)
		{
			int startIndex = GetIndexForOffset(offset);
			int endIndex = GetIndexForOffset(offset + length);
			for (int i = startIndex; i < endIndex; i++) {
				stateChanges[i].Foreground = brush;
			}
		}
		
		/// <summary>
		/// Sets the background brush on the specified text segment.
		/// </summary>
		public void SetBackground(int offset, int length, Brush brush)
		{
			int startIndex = GetIndexForOffset(offset);
			int endIndex = GetIndexForOffset(offset + length);
			for (int i = startIndex; i < endIndex; i++) {
				stateChanges[i].Background = brush;
			}
		}
		
		/// <summary>
		/// Sets the font weight on the specified text segment.
		/// </summary>
		public void SetFontWeight(int offset, int length, FontWeight weight)
		{
			int startIndex = GetIndexForOffset(offset);
			int endIndex = GetIndexForOffset(offset + length);
			for (int i = startIndex; i < endIndex; i++) {
				stateChanges[i].Weight = weight;
			}
		}
		
		/// <summary>
		/// Sets the font style on the specified text segment.
		/// </summary>
		public void SetFontStyle(int offset, int length, FontStyle style)
		{
			int startIndex = GetIndexForOffset(offset);
			int endIndex = GetIndexForOffset(offset + length);
			for (int i = startIndex; i < endIndex; i++) {
				stateChanges[i].Style = style;
			}
		}
		
		/// <summary>
		/// Sets the font family on the specified text segment.
		/// </summary>
		public void SetFontFamily(int offset, int length, FontFamily family)
		{
			int startIndex = GetIndexForOffset(offset);
			int endIndex = GetIndexForOffset(offset + length);
			for (int i = startIndex; i < endIndex; i++) {
				stateChanges[i].Family = family;
			}
		}
		
		/// <summary>
		/// Creates WPF Run instances that can be used for TextBlock.Inlines.
		/// </summary>
		public Run[] CreateRuns()
		{
			Run[] runs = new Run[stateChanges.Count];
			for (int i = 0; i < runs.Length; i++) {
				int startOffset = stateChangeOffsets[i];
				int endOffset = i + 1 < stateChangeOffsets.Count ? stateChangeOffsets[i + 1] : text.Length;
				Run r = new Run(text.Substring(startOffset, endOffset - startOffset));
				HighlightingState state = stateChanges[i];
				if (state.Foreground != null)
					r.Foreground = state.Foreground;
				if (state.Background != null)
					r.Background = state.Background;
				if (state.Weight != null)
					r.FontWeight = state.Weight.Value;
				if (state.Family != null)
					r.FontFamily = state.Family;
				if (state.Style != null)
					r.FontStyle = state.Style.Value;
				runs[i] = r;
			}
			return runs;
		}
		
		/// <summary>
		/// Clones this HighlightedInlineBuilder.
		/// </summary>
		public HighlightedInlineBuilder Clone()
		{
			return new HighlightedInlineBuilder(this.text,
			                                    stateChangeOffsets.ToArray(), 
			                                    stateChanges.Select(sc => sc.Clone()).ToArray());
		}
	}
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Germany Germany
The Windows Presentation Foundation (WPF) and C# are among my favorites and so I developed Edi

and a few other projects on GitHub. I am normally an algorithms and structure type but WPF has such interesting UI sides that I cannot help myself but get into it.

https://de.linkedin.com/in/dirkbahle

Comments and Discussions