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// Node.h: interface for the CNode class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_NODE_H__8243C025_02CF_4AD7_B2AC_A5BE86912FA4__INCLUDED_)
#define AFX_NODE_H__8243C025_02CF_4AD7_B2AC_A5BE86912FA4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <vector>
#include <algorithm>
#include <cmath>
using namespace std;
typedef vector < long > VTYPE_NODE_P;
class CNode
{
public:
CNode Copy();
double m_cost; // not used yet
long m_NodeNr; // node number
POINT m_p; // graphical point for that node
CNode();
virtual ~CNode();
};
#endif // !defined(AFX_NODE_H__8243C025_02CF_4AD7_B2AC_A5BE86912FA4__INCLUDED_)
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