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DataLink Simulator

, 7 Feb 2010 CPOL 38.4K 3.4K 19
A C# simulation for DataLink layer using OpenGl
Demo.zip
Debug
DataLinkSimulator.exe
DataLinkSimulator.pdb
DataLinkSimulator.vshost.exe
DataLinkSimulator.vshost.exe.manifest
Tao.FreeGlut.dll
Tao.OpenGl.dll
Tao.Platform.Windows.dll
Source_Code.zip
DataLinkSimulator OpenGL
DataLinkSimulator
bin
Debug
DataLinkSimulator.exe
DataLinkSimulator.pdb
DataLinkSimulator.vshost.exe
DataLinkSimulator.vshost.exe.manifest
Tao.FreeGlut.dll
Tao.OpenGl.dll
Tao.Platform.Windows.dll
obj
Debug
DataLinkSimulator.csproj.GenerateResource.Cache
DataLinkSimulator.exe
DataLinkSimulator.Form1.resources
DataLinkSimulator.FrmMain.resources
DataLinkSimulator.pdb
DataLinkSimulator.Properties.Resources.resources
Refactor
ResolveAssemblyReference.cache
TempPE
Properties
Settings.settings
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>9.0.21022</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{E72C5108-8783-4151-A549-BDB9BCA73D8D}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>DataLinkSimulator</RootNamespace>
    <AssemblyName>DataLinkSimulator</AssemblyName>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Core">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Xml.Linq">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data.DataSetExtensions">
      <RequiredTargetFramework>3.5</RequiredTargetFramework>
    </Reference>
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
    <Reference Include="Tao.FreeGlut, Version=2.4.0.2, Culture=neutral, PublicKeyToken=6e602a6ad6c0d06d, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>C:\Downloads\bin\Tao.FreeGlut.dll</HintPath>
    </Reference>
    <Reference Include="Tao.OpenGl, Version=2.1.0.12, Culture=neutral, PublicKeyToken=1ca010269a4501ef, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>C:\Downloads\bin\Tao.OpenGl.dll</HintPath>
    </Reference>
    <Reference Include="Tao.Platform.Windows, Version=1.0.0.5, Culture=neutral, PublicKeyToken=701104b2da67a104, processorArchitecture=MSIL">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>C:\Downloads\bin\Tao.Platform.Windows.dll</HintPath>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="clssSqaure.cs" />
    <Compile Include="FrmMain.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FrmMain.Designer.cs">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <EmbeddedResource Include="FrmMain.resx">
      <DependentUpon>FrmMain.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
    </Compile>
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Omar Gameel Salem
Software Developer
Australia Australia
Enthusiastic programmer/researcher, passionate to learn new technologies, interested in problem solving, data structures, algorithms, AI, machine learning and nlp.

Amateur guitarist/ keyboardist, squash player.

If you have a question\suggestion about one of my articles, or you want an algorithm implemented in C#, feel free to contact me.
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