Click here to Skip to main content
15,892,809 members
Articles / Artificial Intelligence / Neural Networks

Multiple convolution neural networks approach for online handwriting recognition

Rate me:
Please Sign up or sign in to vote.
4.95/5 (37 votes)
9 Apr 2013CPOL8 min read 76.7K   25.1K   74  
The research focuses on the presentation of word recognition technique for an online handwriting recognition system which uses multiple component neural networks (MCNN) as the exchangeable parts of the classifier.
using System;
using System.Threading;
using System.Runtime.InteropServices;
using System.ComponentModel;
namespace ANN.Perceptron.Common
{
    public class HiPerfTimer
    {
        [DllImport("Kernel32.dll")]
        private static extern bool QueryPerformanceCounter(
            out long lpPerformanceCount);

        [DllImport("Kernel32.dll")]
        private static extern bool QueryPerformanceFrequency(
            out long lpFrequency);

        private long startTime, stopTime;
        private long freq;

        private bool _bStarted;
        public bool m_bStarted
        {
            get { return _bStarted; }

        }
        private bool _bStoped;
        public bool m_bStoped
        {
            get { return _bStoped; }
        }
        // Constructor

        public HiPerfTimer()
        {
            startTime = 0;
            stopTime = 0;
            _bStarted = false;
            _bStoped = true;

            if (QueryPerformanceFrequency(out freq) == false)
            {
                // high-performance counter not supported

                throw new Win32Exception();
            }
        }

        // Start the timer

        public void Start()
        {
            // lets do the waiting threads there work

            Thread.Sleep(0);
            QueryPerformanceCounter(out startTime);
            _bStarted = true;
            _bStoped = false;
        }

        // Stop the timer

        public void Stop()
        {
            QueryPerformanceCounter(out stopTime);
            _bStarted = false;
            _bStoped = true;
        }

        // Returns the duration of the timer (in seconds)

        public double Duration
        {
            get
            {
                return (double)(stopTime - startTime) / (double)freq;
            }
        }
    }
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Vietnam Maritime University
Vietnam Vietnam
This member has not yet provided a Biography. Assume it's interesting and varied, and probably something to do with programming.

Comments and Discussions