In this article, you will see a simple 3D solar system implementation with OpenGL and C#. In the demo, you will learn how OpenGL rotation works and how to rotate a mesh around an arbitrary axis. You will also make use of the main OpenGL primitives: Point, Line and Triangles.
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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SistemaSolar", "SistemaSolar\SistemaSolar.csproj", "{D6A463ED-D80E-45E8-A21E-38560AE0AF71}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D6A463ED-D80E-45E8-A21E-38560AE0AF71}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D6A463ED-D80E-45E8-A21E-38560AE0AF71}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D6A463ED-D80E-45E8-A21E-38560AE0AF71}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D6A463ED-D80E-45E8-A21E-38560AE0AF71}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
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Born on 86, had my first computer at the age of 8, wrote my first code at the age of 15(pascal), began to study software engineering at 2005 and graduated in 2010. I have a dev blog www.vasilydev.blogspot.com. My real passion is 3D game programming and playing guitar. I've programmed stuff in C#, python, Delphi, PHP, C++, JS, QT and others...