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ReversiEight - A Windows 8 Reversi Game

, 22 May 2013 CPOL
Describes the development of a Windows 8 Reversi game, covering the topics of UI design, the minimax algorithm and an interesting use for Linq.
using ReversiEight.Common;
using ReversiEight.ViewModel;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Navigation;

// The Blank Page item template is documented at

namespace ReversiEight
  /// <summary>
  /// An empty page that can be used on its own or navigated to within a Frame.
  /// </summary>
  public sealed partial class ReversiView : LayoutAwarePage
    public ReversiView()

      var vm = new GameBoardViewModel();
      var comp = new ComputerOpponent(vm, BoardSquareState.WHITE, 5);
      DataContext = vm;

    /// <summary>
    /// Invoked when this page is about to be displayed in a Frame.
    /// </summary>
    /// <param name="e">Event data that describes how this page was reached.  The Parameter
    /// property is typically used to configure the page.</param>
    protected override void OnNavigatedTo(NavigationEventArgs e)

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About the Author

Colin Eberhardt
Architect Scott Logic
United Kingdom United Kingdom
I am CTO at ShinobiControls, a team of iOS developers who are carefully crafting iOS charts, grids and controls for making your applications awesome.

I am a Technical Architect for Visiblox which have developed the world's fastest WPF / Silverlight and WP7 charts.

I am also a Technical Evangelist at Scott Logic, a provider of bespoke financial software and consultancy for the retail and investment banking, stockbroking, asset management and hedge fund communities.

Visit my blog - Colin Eberhardt's Adventures in .NET.

Follow me on Twitter - @ColinEberhardt


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