|
using Db4objects.Db4o;
namespace DataAccess
{
/// <summary>
/// Activate action class.
/// </summary>
class ActivateAction : IUpdateAction
{
/// <summary>
/// The object to be activated.
/// </summary>
private object objectToActivate;
/// <summary>
/// The depth of the activation in the object graph.
/// </summary>
private int activateDepth;
/// <summary>
/// DeactivateAction constructor.
/// </summary>
/// <param name="objectToActivate">The object to be deactivated</param>
/// <param name="activateDepth">The depth of the deactivation in the object graph</param>
public ActivateAction(object objectToActivate, int activateDepth)
{
this.objectToActivate = objectToActivate;
this.activateDepth = activateDepth;
}
/// <summary>
/// Performs the activation action against the database.
/// </summary>
/// <param name="db">The database handle</param>
public void PerformUpdate(IObjectContainer db)
{
db.Activate(objectToActivate, activateDepth);
}
}
}
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.