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Playing .WAV files using the Windows Multi-Media Library

, 25 Mar 2004
This is a simple program that uses the Windows Multi-Media Library
wavefiles_demo.zip
programs
DirectX
Games
bin
wavetest.exe
wavefiles_src.zip
src
Sound
wavelib
makefile
test
makefile
inc
/***********************************************************************
 * testaudio.h
 *  
 *    Audio Library
 *
 *
 * Toby Opferman Copyright (c) 2003
 *
 ***********************************************************************/


#ifndef __WAVELIB_H__
#define __WAVELIB_H__


typedef PVOID HWAVELIB;

#ifdef __cplusplus
extern "C" {
#endif


HWAVELIB WaveLib_Init(PCHAR pAudioFile, BOOL bPause);
void WaveLib_UnInit(HWAVELIB hWaveLib);
void WaveLib_Pause(HWAVELIB hWaveLib, BOOL bPause);

#ifdef __cplusplus
}
#endif



#endif

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About the Author

Toby Opferman
Engineer Intel
United States United States
Toby Opferman has worked in just about all aspects of Windows development including applications, services and drivers.
 
He has also played a variety of roles professionally on a wide range of projects. This has included pure researching roles, architect roles and developer roles. He also was also solely responsible for debugging traps and blue screens for a number of years.
 
Previously of Citrix Systems he is very experienced in the area of Terminal Services. He currently works on Operating Systems and low level architecture at Intel.

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