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Sample speed test for Transport Stream construction

, 13 Apr 2004
A program that emulates the TS construction from ES files for the HDTV standard.
ts_constructor.zip
TS_constructor
TS_constructor.exe
ts_source_code.zip
TS_Source_Code
App.ico
ts.ico
mpeg_tst.csproj.user
<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
            Microsoft ResX Schema 
        
            Version 1.3
                
            The primary goals of this format is to allow a simple XML format 
            that is mostly human readable. The generation and parsing of the 
            various data types are done through the TypeConverter classes 
            associated with the data types.
        
            Example:
        
                ... ado.net/XML headers & schema ...
                <resheader name="resmimetype">text/microsoft-resx</resheader>
                <resheader name="version">1.3</resheader>
                <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
                <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
                <data name="Name1">this is my long string</data>
                <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
                <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
                    [base64 mime encoded serialized .NET Framework object]
                </data>
                <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
                    [base64 mime encoded string representing a byte array form of the .NET Framework object]
                </data>
        
            There are any number of "resheader" rows that contain simple 
            name/value pairs.
            
            Each data row contains a name, and value. The row also contains a 
            type or mimetype. Type corresponds to a .NET class that support 
            text/value conversion through the TypeConverter architecture. 
            Classes that don't support this are serialized and stored with the 
            mimetype set.
                     
            The mimetype is used for serialized objects, and tells the 
            ResXResourceReader how to depersist the object. This is currently not 
            extensible. For a given mimetype the value must be set accordingly:
        
            Note - application/x-microsoft.net.object.binary.base64 is the format 
                   that the ResXResourceWriter will generate, however the reader can 
                   read any of the formats listed below.
        
            mimetype: application/x-microsoft.net.object.binary.base64
            value   : The object must be serialized with 
                    : System.Serialization.Formatters.Binary.BinaryFormatter
                    : and then encoded with base64 encoding.
        
            mimetype: application/x-microsoft.net.object.soap.base64
            value   : The object must be serialized with 
                    : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
                    : and then encoded with base64 encoding.
            mimetype: application/x-microsoft.net.object.bytearray.base64
            value   : The object must be serialized into a byte array 
                    : using a System.ComponentModel.TypeConverter
                    : and then encoded with base64 encoding.
        -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>1.3</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="$this.Name">
    <value>d_about</value>
  </data>
  <data name="$this.Icon" type="System.Drawing.Icon, System.Drawing, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" mimetype="application/x-microsoft.net.object.bytearray.base64">
    <value>
        AAABAAEAEBAQAAEABAAoAQAAFgAAACgAAAAQAAAAIAAAAAEABAAAAAAAgAAAAAAAAAAAAAAAAAAAAAAA
        AAAAAAAAAACAAACAAAAAgIAAgAAAAIAAgACAgAAAgICAAMDAwAAAAP8AAP8AAAD//wD/AAAA/wD/AP//
        AAD///8AqqqpmZmaqqqqqp7u7umqqqqZ7u7u7pmqqpzO7u7u6aqp7szu7u7ump7u7M7u7u7pnu7uzO7u
        7ume7u7gDMzMyZ7u7uAMzMzpnu7u7M7u7ume7u7szu7u6anu7uzO7u6aqp7u7M7u6aqqme7szu6Zqqqq
        nu7O6aqqqqqpmZmaqqoAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
        AAAAAAAAAAAAAAAAAAAAAAAA
</value>
  </data>
</root>

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About the Author

ro_angel_bv
Web Developer
Malaysia Malaysia
Dumitru Bogdan - alias Angel
 
Born 1980 , Brasov , Romania
 
Final year student at Transilvania University of Brasov , Faculty of Electrical Engineering & Computer Science , Department of Electronics & Computers
 
Programming : Visual C++ , Visual Fox Pro , Assembler & later , C#
 
Motto : "Nothing Last Forever" , and software is no exception

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