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CDiagramEditor - DIY vector and dialog editor

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4.96/5 (165 votes)
23 Jun 2006Public Domain11 min read 506K   36.8K   301  
A feature rich vector editor skeleton.
#ifndef _DIAGRAMPROPERTYDLG_H_
#define _DIAGRAMPROPERTYDLG_H_

#include "DiagramEntity.h"

class CDiagramEntity;
class CDiagramPropertyDlg : public CDialog
{

public:
	CDiagramPropertyDlg( UINT res, CWnd* parent );
	BOOL Create( UINT nIDTemplate, CWnd* pParentWnd );

	void			SetEntity( CDiagramEntity* entity );
	CDiagramEntity*	GetEntity() const;

	virtual CWnd*	GetRedrawWnd();
	virtual void	SetRedrawWnd( CWnd* redrawWnd );
	virtual void	Redraw();

	virtual void	SetValues() = 0;

private:
	CDiagramEntity*	m_entity;
	CWnd*			m_redrawWnd;

};

#endif // _DIAGRAMPROPERTYDLG_H_

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Written By
Software Developer (Senior) Abstrakt Mekanik AB
Sweden Sweden
45 years old, married, three kids.

Started with computers more than 20 years ago on a CBM-64.

Read Theoretical Philosophy at the University of Lund.

Working as a C++ consultant developer.

Science-fiction freak. Enjoy vintage punkrock.

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