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#include "StdAfx.h"
#include "WinAppGlobalVars.h"
/////////////////////////////////////////////////////////////////
IMPLEMENT_SERIAL(var_info, CObject, APPVAR_VER);
IMPLEMENT_SERIAL(CAppVar, CObject, APPVAR_VER);
CObList CAppVar::m_variableList;
CAppVar::~CAppVar()
{
POSITION pos = m_variableList.GetHeadPosition();
while(pos)
{
var_info* info = static_cast<var_info*>(m_variableList.GetNext(pos));
ASSERT_VALID(info);
ASSERT(info->IsKindOf(RUNTIME_CLASS(var_info)));
delete info;
}
}
var_info* CAppVar::Fetch(const char* name, bool assert)
{
POSITION pos = m_variableList.GetHeadPosition();
while(pos)
{
var_info* info = static_cast<var_info*>(m_variableList.GetNext(pos));
ASSERT_VALID(info);
ASSERT(info->IsKindOf(RUNTIME_CLASS(var_info)));
if(info->name == name)
return info;
}
if(!assert)
return NULL;
// must return a valid value.
// assert is here so debugger doesnt point to macro
ASSERT(false);
return NULL;
}
void CAppVar::Serialize(CArchive& ar)
{
if(ar.IsStoring())
{
POSITION pos = m_variableList.GetHeadPosition();
while(pos)
{
var_info* var = (var_info*)m_variableList.GetNext(pos);
ASSERT_VALID(var);
ASSERT(var->IsKindOf(RUNTIME_CLASS(var_info)));
var->Serialize(ar);
}
}
else
{
int len = ar.GetFile()->GetLength();
for(int i = 0; i < m_variableList.GetCount(); i++)
{
CString name; ar >> name;
var_info* var = Fetch(name, false);
if(var) var->Serialize(ar);
if(ar.IsBufferEmpty()) break;
}
}
}
CString var_info::ToString()
{
if(type.Find(_T("char*")) != -1)
return CString(_string(char*, data));
if(type == _T("BOOL"))
return CString((_simple(BOOL, data) == TRUE) ? _T("TRUE"):_T("FALSE"));
if(type == _T("int"))
{
CString str;
str = _simple(int, data);
return str;
}
if(type == _T("UINT"))
{
CString str;
str = _simple(int, data);
return str;
}
CString error("** Need to add a conversion for the type (");
error += type;
error += "). See var_info::ToString() **";
return error;
}
void var_info::ToValue(const char* val)
{
ASSERT(val);
if(type.Find(_T("char*")) != -1)
{
operator=(val);
return;
}
if((type.Find(_T("int")) != -1) || (type.Find(_T("INT")) != -1))
{
int temp = atoi(val);
operator=(temp);
return;
}
if(type == "BOOL")
{
BOOL temp = FALSE;
if(stricmp(val, "TRUE") == 0)
temp = TRUE;
operator=(temp);
return;
}
CString error("** Need to add a conversion for the type (");
error += type;
error += "). See var_info::ToValue() **";
}
/////////////////////////////////////////////////////////////////
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