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// Component3Wnd.cpp: implementation of the CComponent3Wnd class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Component3Wnd.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CComponent3Wnd::CComponent3Wnd():m_pComponent3sIUnknown(NULL),m_nItemID(0)
{
m_cRef=0;
//Background color for menu when selected with mouse
m_color_hittest=4294967295;
//this color will be changed either by the client's view window(OnLeftButtonDown)
//or by the function OnNcLButtonDown
m_bMenuHasOpend=false;
m_pComponent2sIUnknown=NULL;
m_pComponent1sIUnknown=NULL;
}
BEGIN_MESSAGE_MAP(CComponent3Wnd, CWnd)
//{{AFX_MSG_MAP(CComponent3Wnd)
ON_WM_LBUTTONDOWN()
ON_WM_MENUSELECT()
ON_WM_NCLBUTTONDOWN()
ON_WM_TIMER()
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
CComponent3Wnd::~CComponent3Wnd()
{
delete this;
}
void CComponent3Wnd::OnLButtonDown(UINT nFlags, CPoint point)
{
CDC* pDC=GetDC();
m_color_hittest=pDC->GetPixel(point);
if(m_color_hittest==RGB(0,0,0))
CWnd::OnLButtonDown(nFlags, point);
CWnd::OnLButtonDown(nFlags, point);
}
/////////////////////////////////////////////////////////////////////////////
void CComponent3Wnd::OnMenuSelect(UINT nItemID, UINT nFlags, HMENU hSysMenu)
{
//Tracking the last selected menu item
if(nItemID!=0)
m_nItemID=nItemID;
// Making sure that menu has been opened
if((nItemID==32790)|| //ID_NIGHT
(nItemID==32799)|| // ID_STARTFLY
(nItemID==32798)|| // ID_STOPFLY
(nItemID==32830)|| //ID_COMP3_ADDREF
(nItemID==32776)) //ID_ADDREF for component1
m_bMenuHasOpend=true;
if((nFlags==0xFFFF)&&(hSysMenu==0))//mouse click has been outside of menu
{
TRACE(_T("Cliked out side menu\n"));
//seting a timer event and checking which item has been selected
SetTimer(1,100,NULL);
}
CWnd::OnMenuSelect(nItemID, nFlags, hSysMenu);
}
void CComponent3Wnd::OnNcLButtonDown(UINT nHitTest, CPoint point)
{
TRACE(_T("OnNcLButtonDown\n"));
CDC* pDC=GetDC();
if(m_bMenuHasOpend)
{
m_bMenuHasOpend=false;
m_color_hittest=pDC->GetPixel (point);
}
CWnd::OnNcLButtonDown(nHitTest, point);
}
////////////////////////////////////////////
void CComponent3Wnd::OnTimer(UINT nIDEvent)
{
KillTimer(nIDEvent);
CString str;
CStdioFile file;
if((m_color_hittest==4294967295)&&(m_bMenuHasOpend))
{
switch(m_nItemID)
{
case 32830://ID_COMP3_ADDREF
m_pComponent3sIUnknown->AddRef();
break;
case 32831://ID_COMP3_RELEASE
m_pComponent3sIUnknown->Release();
break;
//Notify the client to call the Night() method of the inner Component1
case 32790://ID_NIGHT
TRACE(_T("Night is selected in the inner component1\n"));
str="1";
file.Open("C:\\Comp3Notifyclient.txt",CFile::modeWrite|CFile::typeText);
file.WriteString(str);
break;
//Notify the client to call the StartFlying() method
case 32799://ID_STARTFLY
str="2";
file.Open("C:\\Comp3Notifyclient.txt",CFile::modeWrite|CFile::typeText);
file.WriteString(str);
file.Close();
break;
//Notify the client to call the StopFlying() method
case 32798:
str="3";
file.Open("C:\\Comp3Notifyclient.txt",CFile::modeWrite|CFile::typeText);
file.WriteString(str);
file.Close();
break;
}
}
CWnd::OnTimer(nIDEvent);
}
void CComponent3Wnd::OnPaint()
{
CPaintDC dc(this); // device context for painting
CRect rect;
CRect grassRect;
CDC* pDC=GetDC();
GetClientRect (&rect);
CBrush grassbrush;
grassbrush.CreateSolidBrush(RGB(0,255,0));
CBrush brush;
brush.CreateSolidBrush (RGB(0,255,255));
pDC->FillRect(&rect,&brush);
CBitmap bmp, *poldbmp;
CDC memdc;
bmp.LoadBitmap("IDB_NATURE" );
memdc.CreateCompatibleDC( pDC );
poldbmp = memdc.SelectObject( &bmp );
pDC->BitBlt( rect.right -180,rect.bottom-109, 200, 100, &memdc, 0, 0, SRCCOPY );
memdc.SelectObject( poldbmp );
grassRect.left=rect.left;
grassRect.top=rect.bottom-10;
grassRect.right=rect.right;
grassRect.bottom=rect.bottom;
pDC->FillRect(&grassRect,&grassbrush);
// Do not call CWnd::OnPaint() for painting messages
}
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