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Building a Windows Phone 7 Puzzle Game

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23 Jul 2010CPOL10 min read 225.6K   6.8K   186  
Get a head start with the new Windows Phone 7 developer tools. Learn how to create a Sokoban game in Silverlight for the WP7 platform.
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.1434
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace XamlGeneratedNamespace {
    
    
    /// <summary>
    /// GeneratedInternalTypeHelper
    /// </summary>
    [System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
    public sealed class GeneratedInternalTypeHelper : System.Windows.Markup.InternalTypeHelper {
        
        /// <summary>
        /// CreateInstance
        /// </summary>
        protected override object CreateInstance(System.Type type, System.Globalization.CultureInfo culture) {
            return System.Activator.CreateInstance(type, ((System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic) 
                            | (System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.CreateInstance)), null, null, culture);
        }
        
        /// <summary>
        /// GetPropertyValue
        /// </summary>
        protected override object GetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, System.Globalization.CultureInfo culture) {
            return propertyInfo.GetValue(target, System.Reflection.BindingFlags.Default, null, null, culture);
        }
        
        /// <summary>
        /// SetPropertyValue
        /// </summary>
        protected override void SetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, object value, System.Globalization.CultureInfo culture) {
            propertyInfo.SetValue(target, value, System.Reflection.BindingFlags.Default, null, null, culture);
        }
        
        /// <summary>
        /// CreateDelegate
        /// </summary>
        protected override System.Delegate CreateDelegate(System.Type delegateType, object target, string handler) {
            return ((System.Delegate)(target.GetType().InvokeMember("_CreateDelegate", (System.Reflection.BindingFlags.InvokeMethod 
                            | (System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)), null, target, new object[] {
                        delegateType,
                        handler}, null)));
        }
        
        /// <summary>
        /// AddEventHandler
        /// </summary>
        protected override void AddEventHandler(System.Reflection.EventInfo eventInfo, object target, System.Delegate handler) {
            eventInfo.AddEventHandler(target, handler);
        }
    }
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Engineer
Switzerland Switzerland
Daniel is a former senior engineer in Technology and Research at the Office of the CTO at Microsoft, working on next generation systems.

Previously Daniel was a nine-time Microsoft MVP and co-founder of Outcoder, a Swiss software and consulting company.

Daniel is the author of Windows Phone 8 Unleashed and Windows Phone 7.5 Unleashed, both published by SAMS.

Daniel is the developer behind several acclaimed mobile apps including Surfy Browser for Android and Windows Phone. Daniel is the creator of a number of popular open-source projects, most notably Codon.

Would you like Daniel to bring value to your organisation? Please contact

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