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// SoundAl.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "SoundAlert.h"
int main(int argc, char* argv[])
{
CSoundAlert sa;
sa.CreateGroup(_T("SoundApp"), _T("Sound Scheme Application"));
sa.Create(_T("Start"), _T("Start Sound"), _T("%systemRoot%\\media\\ding.wav"));
sa.Play(_T("Start"));
sa.Delete(_T("Start"));
sa.DeleteGroup();
return 0;
}
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