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Bubble.NET Game

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14 Jun 2004CPOL11 min read 257.3K   3.2K   82  
A Puzzle Bobble (aka Bust-A-Move) clone for Pocket PC using the .NET compact framework
  • bobble_src.zip
    • AngleHelper.cs
    • AssemblyInfo.cs
    • BobbleNet.csdproj
    • BobbleNet.csdproj.user
    • BobbleNet.sln
    • Bubble.cs
    • BubbleGame.cs
    • BubbleImages.cs
    • BubbleSprite.cs
    • CodeProject.lvl
    • frmMain.cs
    • frmMain.resx
    • frmMenu.cs
    • frmMenu.resx
    • GameBoard.cs
    • GraphicsHelper.cs
    • GXInput.cs
    • Images
      • Background.png
      • bubble-black.png
      • bubble-blue.png
      • bubble-green.png
      • bubble-magenta.png
      • bubble-orange.png
      • bubble-red.png
      • bubble-white.png
      • bubble-yellow.png
      • Ceiling.png
      • Launcher
        • Launcher0000.png
        • Launcher0001.png
        • Launcher0002.png
        • Launcher0003.png
        • Launcher0004.png
        • Launcher0005.png
        • Launcher0006.png
        • Launcher0007.png
        • Launcher0008.png
        • Launcher0009.png
        • Launcher0010.png
        • Launcher0011.png
        • Launcher0012.png
        • Launcher0013.png
        • Launcher0014.png
        • Launcher0015.png
        • Launcher0016.png
        • Launcher0017.png
        • Launcher0018.png
        • Launcher0019.png
        • Launcher0020.png
        • Launcher0021.png
        • Launcher0022.png
        • Launcher0023.png
        • Launcher0024.png
        • Launcher0025.png
        • Launcher0026.png
        • Launcher0027.png
        • Launcher0028.png
        • Launcher0029.png
        • Launcher0030.png
        • Launcher0031.png
        • Launcher0032.png
        • Launcher0033.png
        • Launcher0034.png
        • Launcher0035.png
        • Launcher0036.png
        • Launcher0037.png
        • Launcher0038.png
        • Launcher0039.png
        • Launcher0040.png
        • Launcher0041.png
        • Launcher0042.png
        • Launcher0043.png
        • Launcher0044.png
        • Launcher0045.png
        • Launcher0046.png
        • Launcher0047.png
        • Launcher0048.png
        • Launcher0049.png
        • Launcher0050.png
        • Launcher0051.png
        • Launcher0052.png
        • Launcher0053.png
        • Launcher0054.png
        • Launcher0055.png
        • Launcher0056.png
        • Launcher0057.png
        • Launcher0058.png
        • Launcher0059.png
        • Launcher0060.png
        • Launcher0061.png
        • Launcher0062.png
        • Launcher0063.png
        • Launcher0064.png
        • Launcher0065.png
        • Launcher0066.png
        • Launcher0067.png
        • Launcher0068.png
        • Launcher0069.png
        • Launcher0070.png
        • Launcher0071.png
        • Launcher0072.png
        • Launcher0073.png
        • Launcher0074.png
        • Launcher0075.png
        • Launcher0076.png
        • Launcher0077.png
        • Launcher0078.png
        • Launcher0079.png
        • Launcher0080.png
    • LauncherImages.cs
    • MovingSprites.cs
    • ReadMe.txt
  • bobble_bin.zip
using System.Reflection;
using System.Runtime.CompilerServices;

//
// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly: AssemblyTitle("Bobble.Net")]
[assembly: AssemblyDescription(".Net Compact Framework Puzzle Bobble clone")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Benoit MISCHLER")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]		

//
// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Revision and Build Numbers 
// by using the '*' as shown below:

[assembly: AssemblyVersion("1.0.*")]

//
// In order to sign your assembly you must specify a key to use. Refer to the 
// Microsoft .NET Framework documentation for more information on assembly signing.
//
// Use the attributes below to control which key is used for signing. 
//
// Notes: 
//   (*) If no key is specified - the assembly cannot be signed.
//   (*) KeyName refers to a key that has been installed in the Crypto Service
//       Provider (CSP) on your machine. 
//   (*) If the key file and a key name attributes are both specified, the 
//       following processing occurs:
//       (1) If the KeyName can be found in the CSP - that key is used.
//       (2) If the KeyName does not exist and the KeyFile does exist, the key 
//           in the file is installed into the CSP and used.
//   (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
//       documentation for more information on this.
//
[assembly: AssemblyDelaySign(false)]
[assembly: AssemblyKeyFile("")]
[assembly: AssemblyKeyName("")]

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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