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Inter-Process Communication in .NET Using Named Pipes: Part 1

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14 Jun 20048 min read 491.3K   8.7K   280  
This article explores a way of implementing Named Pipes based Inter-Process Communication between .NET applications
using System;
using System.Threading;
using System.IO;

using AppModule.InterProcessComm;
using AppModule.NamedPipes;

namespace Server {

	public sealed class ServerNamedPipe : IDisposable {
		internal Thread PipeThread;
		internal ServerPipeConnection PipeConnection;
		internal bool Listen = true;
		internal DateTime LastAction;
		private bool disposed = false;

		private void PipeListener() {
			CheckIfDisposed();
			try {
				Listen = Form1.PipeManager.Listen;
				Form1.ActivityRef.AppendText("Pipe " + this.PipeConnection.NativeHandle.ToString() + ": new pipe started" + Environment.NewLine);
				while (Listen) {
					LastAction = DateTime.Now;
					string request = PipeConnection.Read();
					LastAction = DateTime.Now;
					if (request.Trim() != "") {
						PipeConnection.Write(Form1.PipeManager.HandleRequest(request));
						Form1.ActivityRef.AppendText("Pipe " + this.PipeConnection.NativeHandle.ToString() + ": request handled" + Environment.NewLine);
					}
					else {
						PipeConnection.Write("Error: bad request");
					}
					LastAction = DateTime.Now;
					PipeConnection.Disconnect();
					if (Listen) {
						Form1.ActivityRef.AppendText("Pipe " + this.PipeConnection.NativeHandle.ToString() + ": listening" + Environment.NewLine);
						Connect();
					}
					Form1.PipeManager.WakeUp();
				}
			} 
			catch (System.Threading.ThreadAbortException ex) { }
			catch (System.Threading.ThreadStateException ex) { }
			catch (Exception ex) { 
				// Log exception
			}
			finally {
				this.Close();
			}
		}
		internal void Connect() {
			CheckIfDisposed();
			PipeConnection.Connect();
		}
		internal void Close() {
			CheckIfDisposed();
			this.Listen = false;
			Form1.PipeManager.RemoveServerChannel(this.PipeConnection.NativeHandle);
			this.Dispose();
		}
		internal void Start() {
			CheckIfDisposed();
			PipeThread.Start();
		}
		private void CheckIfDisposed() {
			if(this.disposed) {
				throw new ObjectDisposedException("ServerNamedPipe");
			}
		}
		public void Dispose() {
			Dispose(true);
			GC.SuppressFinalize(this);
		}
		private void Dispose(bool disposing) {
			if(!this.disposed) {
				PipeConnection.Dispose();
				if (PipeThread != null) {
					try {
						PipeThread.Abort();
					} 
					catch (System.Threading.ThreadAbortException ex) { }
					catch (System.Threading.ThreadStateException ex) { }
					catch (Exception ex) {
						// Log exception
					}
				}
			}
			disposed = true;         
		}
		~ServerNamedPipe() {
			Dispose(false);
		}
		internal ServerNamedPipe(string name, uint outBuffer, uint inBuffer, int maxReadBytes, bool secure) {
			PipeConnection = new ServerPipeConnection(name, outBuffer, inBuffer, maxReadBytes, secure);
			PipeThread = new Thread(new ThreadStart(PipeListener));
			PipeThread.IsBackground = true;
			PipeThread.Name = "Pipe Thread " + this.PipeConnection.NativeHandle.ToString();
			LastAction = DateTime.Now;
		}
	}
}

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Written By
Web Developer
United Kingdom United Kingdom
Ivan Latunov is a Software Architect with long term commercial experience in the areas of software architecture and engineering, design and development of web and distributed applications and business and technical analysis. Technical blog. Website: ivanweb.com.

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