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User-driven applications

, 10 Apr 2010 CPOL
User-driven applications are the programs in which full control is given to the users. Designers of such programs are responsible only for developing an instrument for solving some task, but they do not enforce users to work with this instrument according with a predefined scenario.
TheoryOfUserDrivenApplications.zip
TheoryOfUserDrivenApplications
TheoryOfUserDrivenApplications
bin
Debug
TheoryOfUserDrivenApplications.vshost.exe
Release
MoveGraphLibrary.dll
TheoryOfUserDrivenApplications.bin
TheoryOfUserDrivenApplications.exe
TheoryOfUserDrivenApplications.vshost.exe
Properties
Settings.settings
Resources
ArrowDown.bmp
ArrowUp.bmp
DELETE.BMP
Hangar.bmp
Lock.bmp
palette_.bmp
RuralHouse.bmp
RuralLeftPlus.bmp
RuralRightPlus.bmp
SimpleHouse.bmp
User_driven_applications.doc
User_driven_applications.pdf
namespace UserDrivenApplications
{
    partial class Form_Colors_Hangar
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System .ComponentModel .IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose (bool disposing)
        {
            if (disposing && (components != null))
            {
                components .Dispose ();
            }
            base .Dispose (disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent ()
        {
            this .buttonDoor = new System .Windows .Forms .Button ();
            this .buttonHouse = new System .Windows .Forms .Button ();
            this .SuspendLayout ();
            // 
            // buttonDoor
            // 
            this .buttonDoor .Image = global::UserDrivenApplications .Properties .Resources .palette_;
            this .buttonDoor .Location = new System .Drawing .Point (102, 120);
            this .buttonDoor .Name = "buttonDoor";
            this .buttonDoor .Size = new System .Drawing .Size (28, 28);
            this .buttonDoor .TabIndex = 24;
            this .buttonDoor .UseVisualStyleBackColor = true;
            this .buttonDoor .Click += new System .EventHandler (this .Click_btnDoor);
            // 
            // buttonHouse
            // 
            this .buttonHouse .Image = global::UserDrivenApplications .Properties .Resources .palette_;
            this .buttonHouse .Location = new System .Drawing .Point (129, 45);
            this .buttonHouse .Name = "buttonHouse";
            this .buttonHouse .Size = new System .Drawing .Size (28, 28);
            this .buttonHouse .TabIndex = 23;
            this .buttonHouse .UseVisualStyleBackColor = true;
            this .buttonHouse .Click += new System .EventHandler (this .Click_btnHouse);
            // 
            // Form_Colors_Hangar
            // 
            this .AutoScaleDimensions = new System .Drawing .SizeF (8F, 16F);
            this .AutoScaleMode = System .Windows .Forms .AutoScaleMode .Font;
            this .ClientSize = new System .Drawing .Size (290, 178);
            this .Controls .Add (this .buttonDoor);
            this .Controls .Add (this .buttonHouse);
            this .DoubleBuffered = true;
            this .MaximizeBox = false;
            this .MinimizeBox = false;
            this .Name = "Form_Colors_Hangar";
            this .ShowIcon = false;
            this .Text = "Set colors";
            this .Load += new System .EventHandler (this .OnLoad);
            this .MouseUp += new System .Windows .Forms .MouseEventHandler (this .OnMouseUp);
            this .Paint += new System .Windows .Forms .PaintEventHandler (this .OnPaint);
            this .MouseDown += new System .Windows .Forms .MouseEventHandler (this .OnMouseDown);
            this .MouseMove += new System .Windows .Forms .MouseEventHandler (this .OnMouseMove);
            this .ResumeLayout (false);

        }

        #endregion

        private System .Windows .Forms .Button buttonDoor;
        private System .Windows .Forms .Button buttonHouse;
    }
}

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About the Author

SergeyAndreyev

United States United States
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