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User-driven applications

, 10 Apr 2010 CPOL
User-driven applications are the programs in which full control is given to the users. Designers of such programs are responsible only for developing an instrument for solving some task, but they do not enforce users to work with this instrument according with a predefined scenario.
TheoryOfUserDrivenApplications.zip
TheoryOfUserDrivenApplications
TheoryOfUserDrivenApplications
bin
Debug
TheoryOfUserDrivenApplications.vshost.exe
Release
MoveGraphLibrary.dll
TheoryOfUserDrivenApplications.bin
TheoryOfUserDrivenApplications.exe
TheoryOfUserDrivenApplications.vshost.exe
Properties
Settings.settings
Resources
ArrowDown.bmp
ArrowUp.bmp
DELETE.BMP
Hangar.bmp
Lock.bmp
palette_.bmp
RuralHouse.bmp
RuralLeftPlus.bmp
RuralRightPlus.bmp
SimpleHouse.bmp
User_driven_applications.doc
User_driven_applications.pdf
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.3603
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace UserDrivenApplications.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("UserDrivenApplications.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        internal static System.Drawing.Bitmap ArrowDown {
            get {
                object obj = ResourceManager.GetObject("ArrowDown", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap ArrowUp {
            get {
                object obj = ResourceManager.GetObject("ArrowUp", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap DELETE {
            get {
                object obj = ResourceManager.GetObject("DELETE", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Hangar {
            get {
                object obj = ResourceManager.GetObject("Hangar", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Lock {
            get {
                object obj = ResourceManager.GetObject("Lock", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap palette_ {
            get {
                object obj = ResourceManager.GetObject("palette_", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap RuralHouse {
            get {
                object obj = ResourceManager.GetObject("RuralHouse", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap RuralLeftPlus {
            get {
                object obj = ResourceManager.GetObject("RuralLeftPlus", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap RuralRightPlus {
            get {
                object obj = ResourceManager.GetObject("RuralRightPlus", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap SimpleHouse {
            get {
                object obj = ResourceManager.GetObject("SimpleHouse", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}

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About the Author

SergeyAndreyev

United States United States
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