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Writing Win32 Apps with C++ only classes (part 3)

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20 Jun 2004CPOL26 min read 69K   979   56  
C++ classes and wrappers to write W32 apps without MFC, ATL or other (part 3).
//Misc.h - miscellaneous
#pragma once

namespace GE_{ namespace NUtil{

	// // STmpAssign
	// // temporarily assign a value to a specifyed variable.
	// // value is restored on destroy
	// // example:
	//
	// {
	//		STmpAssign<bool> lock(_lockval, true);
	//		...
	// }
	//
	// // assuming _lockval is initially false, 
	// // its value will be true until the '}' is reached

	template<class T>
	struct STmpAssign
	{
	private:
		T* _pVar;
		T _oldVal;
	public:
		STmpAssign(T& t, const T& val)
		{	_pVar = &t; _oldVal = t; t = val; }
		
		~STmpAssign()
		{	*_pVar = _oldVal; }
	};


	//STrace
	// // tracing class for trace into debug
	// // usage:
	// {
	//		STrace(3) trc; trc("fomatstring %p\n", this);
	// }
	// // will trace ".....formatstring 0xXXXXXXXX" on debug output
	// // with the number of '.' setted to the recursion level
	// // (how many STrace object are actually on the stack)


	struct STrace //do trace into debug
	{
	private:
		static int& _Deep() {	static int deep=0; return deep; }
		UINT _filter; // the filter value for this trace object
	public:
		//_Filter is the warning level: the lower the level, the greater are thre received messages
		static UINT& _Filter() { static UINT filter = 0; return filter; }
		STrace(UINT filter) {	_filter = filter; _Deep()++;	}
		~STrace() {	_Deep()--; }
		void operator() (LPCTSTR format, ...); //printf like syntax
		void createmsg(const type_info& ti, LPVOID address);
		void deletemsg(const type_info& ti, LPVOID address);
	};

#ifdef _DEBUG
#define STRACE(variable,lev,command) GE_::NUtil::STrace variable(lev);variable command;
#else
#define STRACE(variable,lev,command) //defined as "empty"
#endif

	//SEmpty
	//	Empty structure
	struct SEmpty {};

	
	
	//SResID
	//	converts automatically UINT into LPCTSTR. useful when loading resources

	struct SResID
	{
	protected:
		LPCTSTR _pStr;
	public:
		SResID() { _pStr = NULL;}
		SResID(LPCTSTR pstr) { _pStr = pstr; }
		SResID(UINT nID) { _pStr = MAKEINTRESOURCE(nID); }
		SResID(const SResID& s) { _pStr = s._pStr; }
		LPCTSTR GetString() { return _pStr; }
		operator LPCTSTR() { return _pStr; }
	};


	//SPerthread
	//	//instantiate a data into a threadID ordered map
	//	//data are accessible only by the "current thread"
	//

	template<class D>
	struct SPerThread
	{
	protected:
		std::map<DWORD, D> _map;
	public:
		D& Data() {return _map[GetCurrentThreadId()]; }
		operator D&() { return Data(); }
		operator const D&() const { return Data(); }
		void ClearThread() { _map.erase(GetCurrentThreadId()); }
		void Clear() { _map.clear(); }
	};
	

	//EGlobal
	//	//define an instance of an object that can exixt only in one copy
	//	// GetGlobal returnd the singleton
	//

	template<class D> //the derived class
	class EGlobal
	{
	private:
		static EGlobal*& _ptr() { static EGlobal* ptr = NULL; return ptr;}
	public:
		EGlobal() { if(!_ptr()) _ptr() = this; }
		~EGlobal() { if(_ptr() == this) _ptr() = NULL; }
		static D& GetGlobal() 
		{ 	
			static std::runtime_error e("Unititialized singleton dereference");
			if(!_ptr()) throw &e;
			return *static_cast<D*>(_ptr()); 
		}
		static SetGlobal(D& d)
		{	_ptr() = &d;	}
	};

	//parametric foreach
	template<class InputIterator, class Function, class Parameter>
	Function for_each(
		InputIterator _First, 
		InputIterator _Last, 
		Function _Func,
		Parameter& _Parameter)
	{
		for(;_First != _Last; ++_First)
			_Func(*_First, _Parameter);
		return _Func;
	}


	//EAutocollection
	//	//collect object of a given type together

	template<class D>
	struct EAutocollect
	{
	private:
		typedef std::list<D*> t_list;
		static t_list& List() { static t_list list; return list; }
	public:
		typedef typename t_list::iterator iterator;

		EAutocollect()
		{	List().push_back( static_cast<D*>(this)); }
		~EAutocollect() { List().remove( static_cast<D*>(this)); }

		static iterator begin_collection() { return List().begin(); }
		static iterator end_collection() { return List().end(); }

		static void Broadcast(void (D::*pfn)())
		{	std::for_each(begin_collection(), end_collection(), mem_fun(pfn));	}

		static void Broadcast(void (*pfn)(D*))
		{	std::for_each(begin_collection(), end_collection(), pfn);	}

		template<class A>
			static void Broadcast(void (D::*pfn)(A&), A& a)
		{	for_each(begin_collection(), end_collection(), mem_fun1(pfn), a); }

		template<class A>
			static void Broadcast(void (*pfn)(A&), A& a)
		{	for_each(begin_collection(), end_collection(), pfn, a); }
	};


	//EAutodelete
	//	derive form here if you need "autodelete" facility
	//
	class EAutodeleteFlag
	{
	protected:
		bool _bHasAutodelete;
		struct XChain: public std::list<EAutodeleteFlag*>
		{
			~XChain() 
			{
				STRACE(trc, 3, ("Clearing up %d Autodelete orphans\n", (int)size()));
				while(size())
				{
					delete *begin();
					pop_front();
				}
			}
		};
		static XChain& AutoDeleteChain() { static XChain c; return c; }
	public:
		EAutodeleteFlag() { _bHasAutodelete = false; }
		virtual ~EAutodeleteFlag() { AutoDeleteChain().remove(this); }
		bool HasAutodelete() const { return _bHasAutodelete; }
		void Autodelete(bool bOn) 
		{
			if(bOn && !_bHasAutodelete) AutoDeleteChain().push_back(this);
			if(!bOn && _bHasAutodelete) AutoDeleteChain().remove(this);
			_bHasAutodelete = bOn; 
		}
	};


	//generictemplate base
	template<class D> //drived class
	class EThis
	{
	public:
		D* pThis() { return static_cast<D*>(this); }
		const D* pThis() const { return static_cast<const D*>(this); }
	};

	struct SLimit
	{
		template<class A> static A Min(const A& left, const A& right) {return (left<right)? left:right; }
		template<class A> static A Max(const A& left, const A& right) {return (right<left)? left:right; }
		template<class A> static A& OrMin(A& ref, const A& val) { if(val<ref) ref=val; return ref; }
		template<class A> static A& OrMax(A& ref, const A& val) { if(ref<val) ref=val; return ref; }
		template<class A> static A OrRange(A& rmin, A& rmax, const A& val) { OrMin(rmin, val); OrMax(rmax, val); return val; }
		template<class A> static A& AndRange(A& ref, const A& min, const A& max) { OrMax(ref, min); OrMin(ref, max); return ref; }
	};

	//numeric range manager
	template<class I>
	struct SRange
	{
	protected:
		I _min,_max;
	public:
		SRange(const I& a, const I& b)
		{	if(a<b) _min = a, _max = b; else _min=b, _max = a; }

		SRange(const SRange& s)
		{	_min = s._min; _max = s._max; }

		int compare(const I& i) const
		{	return (i<_min)? -1: (i<_max)? 0: 1; }

		const I& Min() const { return _min; }
		const I& Max() const { return _max; }
		I Size() const { return _max - _min; }
		I Center() const { return (_max+_min)/2; }
		bool IsEmpty() const { return _max - _min <= 0; }
		bool IsUnit() const { return _max - _min == 1; }

		bool Clip(I& i) const
		{	bool b= false; if(i<_min) i=_min, b=true; if(_max<i) i=_max, b=true; return b; }
		bool ClipMin(I& i) const
		{	bool b= false; if(i<_min) i=_min, b=true; return b; }
		bool ClipMax(I& i) const
		{	bool b= false; if(_max<i) i=_max, b=true; return b; }

		SRange& operator|=(const I& i)
		{	if(i<_min)_min = i; if(_max < i) _max = i; return *this; }

		SRange& operator|=(const SRange& R)
		{	if(R._min<_min) _min = R._min; if(_max < R._max) _max = R._max;  return *this;}

		SRange& operator&=(const SRange& R)
		{	if(_min < R._min) _min = R._min; if(R._max < _max) _max = R._max; if(_max<_min) _max=_min; return *this; }

		SRange operator|(const I& i) const
		{	return SRange(*this)|=i; }

		SRange operator|(const SRange& R) const
		{	return SRange(*this)|= R; }

		SRange operator&(const SRange& R) const
		{	return SRange(*this)&=R; }

		bool operator&(const I& i) const
		{	return compare(i); }
	};
	
	//globally stored Maps
	struct XMap_base 
	{
		struct XList: public std::list<XMap_base*>
		{
			XList()
			{
				STRACE(trc, 4, ("Initializing global maps list @%p\n", this));
			}
			~XList()
			{
				STRACE(trc, 4, ("Deleting global maps list @%p\n", this));
				while(size()) //delete object pointed inside
				{
					delete *begin();
					pop_front();
				}
			}
		};
		static XList& Maps() { static XList s_maps; return s_maps; }
		
		virtual ~XMap_base() {}
	};

	namespace {
		
		struct XInit
		{
			XInit()
			{
				_CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
				XMap_base::Maps().clear();
			}
		};

		_declspec(selectany) XInit g_init;
	}

	template<class Key, class Val, class Store = Val>
	struct EMap
	{
		typedef Key TKey;
		typedef Val TVal;
		typedef Store TStore;

		struct TMap: 
			public std::map<Key, Store>,
			public XMap_base
		{
			TMap()
			{
				Maps().push_front(this); //collect itself into XMap_base chain
				STRACE(trc,4,("Creating %s at %p\n", typeid(*this).name(), this)); 
			}
			virtual ~TMap()
			{
				STRACE(trc,4,("Destroying %s at %p \n\t\tafter %u access and %u max stored elements\n", typeid(*this).name(), this, Accesscounter(), Stats().Max())); 
			}
		};
		
		
#ifdef _DEBUG
		static NUtil::SRange<ULONG>& Stats() { static NUtil::SRange<ULONG> r(0,0); return r;}
		static ULONG& Accesscounter() { static ULONG n=0; return n; }
#endif
		static TMap& map() 
		{ 
			static TMap* s_pmap=NULL; 
			if(!s_pmap) s_pmap = new TMap; //craete, it it is the very first time
#ifdef _DEBUG
			Accesscounter()++; 
#endif
			return *s_pmap; 
		}

		static void Map(const Key& key, const Val& val)
		{	
			if(!key) return; //don't map() NULL values !
			map()[key] = val;	 //map() the passed range
#ifdef _DEBUG
			Stats()|=(ULONG)map().size();
#endif
			STRACE(trc,1,("EMap %p::Map: %d elements in map()\n",&map(), map().size()));
		}

		static void Unmap(const Key& key)
		{	
			map().erase(key); //erase tha range based on key
			STRACE(trc,1,("EMap %p::Unmap: %d elements in map()\n",&map(), map().size()));
		}	

		static Val Find(const Key& key)
		{
			if(!key) return NULL;
			TMap::iterator i = map().find(key); 
			if(i == map().end()) 
				return Val(NULL);	//return NULL if not found
			return Val(i->second);	//return the found value
		}

		Store& operator[](const Key& key)
		{	return map()[key]; }
	};	


	//WinMain Parameters store
	struct SWinMain:
		public EGlobal<SWinMain>
	{
		struct XParams
		{
			HINSTANCE hInst;
			HINSTANCE hPevInst;
			LPTSTR lpstrCmdLine;
			UINT nCmdShow;
		};
	protected:
		XParams* _pParams;
	public:
		SWinMain(HINSTANCE& hinst)
		{
			_pParams = (XParams*)&hinst;
		}
		static const XParams& Params()
		{	return *GetGlobal()._pParams; }
	};
	
   
	
	//generic color COLORREF linear mixer
	inline COLORREF MixColor(COLORREF a, COLORREF b, int w=50) //w = ..0..100.. for ..a..b..
	{
		int ra,ga,ba;
		int rb,gb,bb;
		ra = GetRValue(a); ga = GetGValue(a); ba = GetBValue(a);
		rb = GetRValue(b); gb = GetGValue(b); bb = GetBValue(b);
		
		int rc, gc, bc;
		rc = (ra*(100-w) + rb*w)/100;
		gc = (ga*(100-w) + gb*w)/100;
		bc = (ba*(100-w) + bb*w)/100;
		
		SRange<int> z(0,255);
		z.Clip(rc); z.Clip(gc); z.Clip(bc); 
		return RGB(rc,gc,bc);
	}


	//SMappablePair
	// use to create vry simple static map by putting it into vectors
	template<class K, class V, V invalid = 0>
	struct SMappablePair
	{
		K _k;
		V _v;
		static V& Unfound() { static V v = invalid; return v; }

		V& find(const K& k, UINT n)
		{
			for(UINT i=0; i<n; i++)
			{
				SMappablePair& pair = this[i];
				if(k == pair._k)
					return pair._v;
			}
			return Unfound();
		}
	};

	
	//SAutoVector: an std::vector that autoresize to accomodate the queryed index
	// note: coded usinf STL styles:
	// Template_parameters, types, _members, _Parameters, Variables, functions()


	template <class Type, class Allocator = std::allocator<Type> >
	struct SAutoVector: public std::vector<Type, Allocator>
	{
		typedef std::vector<Type, Allocator> _vector;
		typedef typename _vector::size_type size_type;
		typedef typename _vector::reference reference;
		typedef typename _vector::const_reference const_reference;

		SAutoVector( ) {} ;
		explicit SAutoVector(const Allocator& _Al) : _vector(_Al) {}
		explicit SAutoVector(size_type _Count) : _vector(_Count) {}
		SAutoVector(size_type _Count, const Type& _Val) : _vector(_Count, _Val) {}
		SAutoVector(size_type _Count, const Type& _Val,	const Allocator& _Al) : _vector(_Count, _val, _Al) {}
		SAutoVector(const _vector& _Right) : _vector(_Right) {}
		template<class InputIterator>
			SAutoVector(InputIterator _First, InputIterator _Last) : _vector(_First, _Last) {}
		template<class InputIterator>
			SAutoVector(InputIterator _First,	InputIterator _Last, const Allocator& _Al): _vector(_First, _Last, _Al) {}
		
		reference operator[]( size_type _Pos)
		{
			if(!(_Pos < size())) // !(<) is >= , but all STL requires only < and == 
				resize(_Pos+1);
			return _vector::operator[](_Pos);
		}

		const_reference operator[]( size_type _Pos) const
		{
			ASSERT(_Pos < size());
			return _vector::operator[](_Pos);
		}
	};


}}

//SRange commutative operators (must be global)

template<class I>
GE_::NUtil::SRange<I> operator|(const I& i, const GE_::NUtil::SRange<I>& R)
{	return R|i; }

template<class I>
bool operator& (const I& i, const GE_::NUtil::SRange<I>& R)
{	return R&i; }


#ifdef GE_FORCEINLINE
#include "misc.cpp"
#endif

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Architect
Italy Italy
Born and living in Milan (Italy), I'm an engineer in electronics actually working in the ICT department of an important oil/gas & energy company as responsible for planning and engineering of ICT infrastructures.
Interested in programming since the '70s, today I still define architectures for the ICT, deploying dedicated specific client application for engineering purposes, working with C++, MFC, STL, and recently also C# and D.

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