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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"1 TYPELIB ""OverlayIcon.tlb""\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "TODO: <Company name>"
VALUE "FileDescription", "TODO: <File description>"
VALUE "FileVersion", "1.0.0.1"
VALUE "LegalCopyright", "TODO: (c) <Company name>. All rights reserved."
VALUE "InternalName", "OverlayIcon.dll"
VALUE "OriginalFilename", "OverlayIcon.dll"
VALUE "ProductName", "TODO: <Product name>"
VALUE "ProductVersion", "1.0.0.1"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
/////////////////////////////////////////////////////////////////////////////
//
// REGISTRY
//
IDR_OVERLAYICON REGISTRY "OverlayIcon.rgs"
IDR_MYOVERLAYICON REGISTRY "MyOverlayIcon.rgs"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1 ICON "my.ico"
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE
BEGIN
IDS_PROJNAME "OverlayIcon"
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
1 TYPELIB "OverlayIcon.tlb"
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
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Elias (aka lallousx86, @0xeb) has always been interested in the making of things and their inner workings.
His computer interests include system programming, reverse engineering, writing libraries, tutorials and articles.
In his free time, and apart from researching, his favorite reading topics include: dreams, metaphysics, philosophy, psychology and any other human/mystical science.
Former employee of Microsoft and Hex-Rays (the creators of IDA Pro), was responsible about many debugger plugins, IDAPython project ownership and what not.
Elias currently works as an Anticheat engineer in Blizzard Entertainment.
Elias co-authored 2 books and authored one book:
- Practical Reverse Engineering
- The Antivirus Hacker's Handbook
- The Art of Batch Files Programming