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Using the CComboBox control

, 23 Mar 2001
An entry level tutorial on using the CComboBox control
combobox_tut_demo.zip
ComboBoxTutorial
ComboBoxTutorial.aps
ComboBoxTutorial.clw
ComboBoxTutorial.dsp
ComboBoxTutorial.dsw
ComboBoxTutorial.ncb
ComboBoxTutorial.opt
ComboBoxTutorial.plg
Debug
ComboBoxTutorial.exe
res
ComboBoxTutorial.ico
// ComboBoxTutorial.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "ComboBoxTutorial.h"
#include "ComboBoxTutorialDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CComboBoxTutorialApp

BEGIN_MESSAGE_MAP(CComboBoxTutorialApp, CWinApp)
	//{{AFX_MSG_MAP(CComboBoxTutorialApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CComboBoxTutorialApp construction

CComboBoxTutorialApp::CComboBoxTutorialApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CComboBoxTutorialApp object

CComboBoxTutorialApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CComboBoxTutorialApp initialization

BOOL CComboBoxTutorialApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CComboBoxTutorialDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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About the Author

Wolfram Steinke
Engineer MedTech Global
Australia Australia
Started working with computers when I/O was with punched paper tape, using Algol. Then learned Fortran, Basic, various Assemblers, Forth and Postscript. Built a robot in the early '80s. When I finally got a PC I learned C, C++ and more recently worked on a variety of .NET and PHP projects. Senior Software Engineer at MedTech Global in Melbourne, Australia.

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