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using System;
using System.Collections.Generic;
using System.Reflection;
namespace Polenter.Serialization.Advanced
{
///<summary>
/// Supports multithreading. It's slower but neccessary,
/// because Compact Framework does not support ThreadStaticAttribute.
///</summary>
internal class PropertyCache
{
private readonly Dictionary<Type, IList<PropertyInfo>> _cache = new Dictionary<Type, IList<PropertyInfo>>();
/// <summary>
/// </summary>
/// <returns>null if the key was not found</returns>
public IList<PropertyInfo> TryGetPropertyInfos(Type type)
{
lock (_cache)
{
if (!_cache.ContainsKey(type))
{
return null;
}
return _cache[type];
}
}
/// <summary>
/// If the key exists, the value will not be added.
/// </summary>
/// <param name="key"></param>
/// <param name="value"></param>
public void Add(Type key, IList<PropertyInfo> value)
{
lock (_cache)
{
if (_cache.ContainsKey(key))
{
return;
}
_cache.Add(key, value);
}
}
}
}
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