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//---------------------------------------------------------------------------
//
// "PipeListener.h"
//
// Listen to one named pipe
//
// by Holger Kloos
//
//---------------------------------------------------------------------------
#ifndef __PIPE_LISTENER__
#define __PIPE_LISTENER__
class CPipeListener;
interface IPipeDataDest
{
virtual void OnConnectingPipe() = 0;
virtual void OnDisConnectingPipe(CPipeListener* pReader) = 0;
virtual void OnIncomingData(const char* pStr, DWORD nSize) = 0;
};
class CPipeListener
{
public:
CPipeListener(IPipeDataDest* pDest);
~CPipeListener();
bool StartReader();
private:
static DWORD WINAPI ThredFkt(LPVOID lpParameter);
DWORD ReadPipe();
DWORD m_nID;
HANDLE m_hThread;
IPipeDataDest* m_pDest;
};
#endif
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