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using System.Collections.Generic;
namespace Pfz.DistributableObservablePoco
{
/// <summary>
/// Represents a collection of the components available in a room.
/// Using objects of this type it is possible to add and remove
/// components to the room, as well as get their ID or enumerate them.
/// </summary>
public interface IDopRoomComponents:
IEnumerable<object>
{
/// <summary>
/// Tries to adds a component to the room and returns its ID.
/// </summary>
object Add(object component, out bool wasAdded, IDopCommunicationToParticipant owner=null);
/// <summary>
/// Tries to add a component to the room. This method returns true if the component
/// was really added or false if such component was already in the room.
/// </summary>
bool Add(object component, IDopCommunicationToParticipant owner=null);
/// <summary>
/// Gets the owner of a component.
/// The isValid out parameter returns true if the component is in this room,
/// even if it doesn't has an owner, false if the component is not in this room.
/// </summary>
IDopCommunicationToParticipant TryGetOwner(object component, out bool isValid);
/// <summary>
/// Removes the given component from this room and returns the Id that was used
/// by it. A return of null means that the component was not in the room to start with.
/// </summary>
object Remove(object component);
/// <summary>
/// Removes a component by its id and returns such removed component.
/// A return of null means that a component with the given id doesn't exist.
/// </summary>
object RemoveById(object id);
// Should support an input of null, returning null.
/// <summary>
/// Tries to get the ID of a component.
/// This method returns null if the component is not part of the room.
/// An input parameter of null also returns null.
/// </summary>
object TryGetId(object component);
/// <summary>
/// Tries to get a component by its ID.
/// If a component with the given ID doesn't exist the return is null.
/// An input parameter of null also returns null.
/// </summary>
object TryGetComponent(object id);
}
}
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I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.
At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.
Want more info or simply want to contact me?
Take a look at:
http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com
Codeproject MVP 2012, 2015 & 2016
Microsoft MVP 2013-2014 (in October 2014 I started working at Microsoft, so I can't be a Microsoft MVP anymore).