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MFC UI Threads

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17 Aug 20042 min read 89.6K   6.7K   44  
A simple UI thread example.
// threadex.h : main header file for the THREADEX application
//

#if !defined(AFX_THREADEX_H__97CA54A8_FBC7_49D9_A65F_DCAAAE91E9C3__INCLUDED_)
#define AFX_THREADEX_H__97CA54A8_FBC7_49D9_A65F_DCAAAE91E9C3__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

#include "UIThread.h"

/////////////////////////////////////////////////////////////////////////////
// CThreadexApp:
// See threadex.cpp for the implementation of this class
//

class CThreadexApp : public CWinApp
{
public:
	CThreadexApp();

private:
   UIThread thread;
public:
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CThreadexApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CThreadexApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_THREADEX_H__97CA54A8_FBC7_49D9_A65F_DCAAAE91E9C3__INCLUDED_)

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