Click here to Skip to main content
11,411,312 members (65,557 online)
Click here to Skip to main content
Add your own
alternative version

System Tray Icons - Minimize Your Application to the SysTray

, 6 Nov 2000 CPOL
Minimize your application to system tray instead of the taskbar
trayicons_demo.zip
TrayIcons_demo
res
MyTray.ico
MyTray.dsp
MyTray.dsw
Release
MyTray.exe
trayicons_src.zip
// MyTray.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "MyTray.h"
#include "MyTrayDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMyTrayApp

BEGIN_MESSAGE_MAP(CMyTrayApp, CWinApp)
	//{{AFX_MSG_MAP(CMyTrayApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMyTrayApp construction

CMyTrayApp::CMyTrayApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CMyTrayApp object

CMyTrayApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CMyTrayApp initialization

BOOL CMyTrayApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CMyTrayDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

Share

About the Author

Daniel Zilcsak
Software Developer
United States United States
No Biography provided

| Advertise | Privacy | Terms of Use | Mobile
Web04 | 2.8.150414.5 | Last Updated 7 Nov 2000
Article Copyright 2000 by Daniel Zilcsak
Everything else Copyright © CodeProject, 1999-2015
Layout: fixed | fluid