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// ItemArray.cpp: implementation of the CItemArray class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Graph.h"
#include "ItemArray.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CItemArray::CItemArray()
{
}
CItemArray::~CItemArray()
{
for (int nPos = 0;nPos < GetSize(); nPos++)
{
CItem* pItem = GetAt(nPos);
ASSERT(pItem);
delete pItem;
}
}
CItem* CItemArray::HitTest(CPoint point)
{
CItem* pItem;
for (int nPos = 0;nPos < GetSize(); nPos++)
{
pItem = GetAt(nPos);
ASSERT(pItem);
if (pItem->GetBoundingRect().PtInRect(point))
return pItem;
}
return NULL;
}
void CItemArray::AddItem(CItem* pItem)
{
int nCnt = GetSize();
Add(pItem);
pItem->SetOrdinal(nCnt);
}
void CItemArray::Draw(CDC* pDC)
{
CItem* pItem;
int nSize = GetSize();
for (int nPos = 0;nPos < nSize;nPos++)
{
pItem = GetAt(nPos);
ASSERT(pItem);
pItem->Draw(pDC);
}
}
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