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A small VRML viewer using OpenGL and MFC

, 30 Nov 1999
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Mesh.rc
//
#define IDD_ABOUTBOX                    100
#define IDR_MAINFRAME                   128
#define IDR_MESHTYPE                    129
#define ID_GL_ADD_WIREFRAME             32771
#define ID_GL_SMOOTH                    32772
#define ID_MESH_LOOP                    32773
#define ID_GL_LINE                      32774
#define ID_GL_VERTEX                    32775
#define ID_GL_FACE                      32776
#define ID_GL_LIGHT                     32777
#define ID_MESH_COLOR_HEIGHT            32778

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        130
#define _APS_NEXT_COMMAND_VALUE         32779
#define _APS_NEXT_CONTROL_VALUE         1000
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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Pierre Alliez
France France
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