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Writing Win32 Apps with C++: V2 - part 1

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20 Jun 2005CPOL14 min read 107.8K   1.2K   73  
An independent framework to handle Win32 objects inside C++ classes.
/////////////////////////
//	c0.cpp

#include "stdafx.h"

#include "stdx/compounds.hpp"

/// stdx::smart testing
//	run in debug mode an read messagess on the output window

using namespace GE_;

struct A:
	public stdx::hierarchy_node<A, stdx::comp_smart_traits>
{
	int a;
	A() 
	{ 
		static int n(0); a = ++n; 
		STRACE(trc, 1, ("Created A #%d at %p\n", a, this));
	}
	virtual ~A() 
	{	STRACE(trc, 1, ("Deleted A #%d at %p\n", a, this)); }
};

struct B: public A
{
	B() { a += 100; }
};


struct C:
	public stdx::refcountable
{
	int c;
	C()
	{
		static int n(0); c = ++n;
		STRACE(t,1,("Creating C #%d at %p\n",c,this));
	}
	virtual ~C()
	{	STRACE(t,1,("Deleting C #%d at %p\n",c,this)); }
};


int main()
{
	STRACE(trc, 0, ("c0 main\n"));
	//testing herirchy of nodes with smart pointers
	{
		A::ptr pA;
		pA.New();

		pA->set_last(new A);
		pA->get_last()->set_last(new B);
		pA->set_last(new A);
		pA->get_last()->set_last(new B);
		pA->get_last()->set_first(new B);
		pA->set_last(new A);

		for(A::deepiterator i(pA); !!i; i++)
		{	SRETRACE(trc, ("Viewing A #%d at %p\n", i->a, &*i)); }
	}

	//testing hierarchy valnodes
	{
		typedef stdx::hierarchy_valnode<int> hier_int_t;

		hier_int_t::ptr pRoot(new hier_int_t(0));
		pRoot->set_last(new hier_int_t(1));
		pRoot->set_last(new hier_int_t(2));
		pRoot->get_last()->set_last(new hier_int_t(3));
		pRoot->set_last(new hier_int_t(4));

		for(hier_int_t::deepiterator i(pRoot); !!i; i++)
		{
			int v = *i;
			SRETRACE(trc, ("value = %d\n", v));
		}
	}

	//testing herarchy refnodes
	{
		typedef stdx::ptr<C>::strong C_p;
		typedef stdx::hierarchy_refnode<C_p> C_hr;
		typedef C_hr::ptr C_pp;

		C_pp pRoot(new C_hr(new C));
		for(int n=8; n>0; n--)
            pRoot->set_last(new C_hr(new C));

		for(C_hr::deepiterator i(pRoot); !!i; i++)
		{
			C& c = *i;
			SRETRACE(trc, ("value = %d\n", c.c));
		}


	}

	return 0;
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Architect
Italy Italy
Born and living in Milan (Italy), I'm an engineer in electronics actually working in the ICT department of an important oil/gas & energy company as responsible for planning and engineering of ICT infrastructures.
Interested in programming since the '70s, today I still define architectures for the ICT, deploying dedicated specific client application for engineering purposes, working with C++, MFC, STL, and recently also C# and D.

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