// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // some CString constructors will be explicit
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
// TODO: reference additional headers your program requires here
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I started programming on 8 bit machines as a teenager, writing my first compiled programming language before I was 16. I went on to study Engineering and Computer Science at Oxford University, getting a first and the University Prize for the best results in Computer Science. Since then I have worked in a variety of roles, involving systems management and development management on a wide variety of platforms. Now I manage a software development company producing CAD software for Windows using C++.
My 3 favourite reference books are: Design Patterns, Gamma et al; The C++ Standard Library, Josuttis; and Computer Graphics, Foley et al.
Outside computers, I am also the drummer in a band, The Unbelievers and we have just released our first album. I am a pretty good juggler and close up magician, and in my more insane past, I have cycled from Spain to Eastern Turkey, and cycled across the Namib desert.