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OAG Library (OpenGL) Part 1 - Setting Up the Library for an MFC Application

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7 Aug 2011CPOL3 min read 56.1K   56  
OAG is a library written in C++. With this library, you can create OpenGL based applications.
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  FreeType&nbsp;2 Project Files for VS.NET&nbsp;2008
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<h1>
  FreeType&nbsp;2 Project Files for VS.NET&nbsp;2008
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<p>This directory contains project files for Visual C++, named
<tt>freetype.vcproj</tt>, and Visual Studio, called <tt>freetype.sln</tt>.  It
compiles the following libraries from the FreeType 2.3.11 sources:</p>

<ul>
  <pre>
    freetype2311.lib     - release build; single threaded
    freetype2311_D.lib   - debug build;   single threaded
    freetype2311MT.lib   - release build; multi-threaded
    freetype2311MT_D.lib - debug build;   multi-threaded</pre>
</ul>

<p>Be sure to extract the files with the Windows (CR+LF) line endings.  ZIP
archives are already stored this way, so no further action is required.  If
you use some <tt>.tar.*z</tt> archives, be sure to configure your extracting
tool to convert the line endings.  For example, with <a
href="http://www.winzip.com">WinZip</a>, you should activate the <it>TAR
file smart CR/LF Conversion</it> option.  Alternatively, you may consider
using the <tt>unix2dos</tt> or <tt>u2d</tt> utilities that are floating
around, which specifically deal with this particular problem.

<p>Build directories are placed in the top-level <tt>objs</tt>
directory.</p>

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Brazil Brazil
I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.

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