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Falling Blocks

, 17 Apr 2008 CPOL 216.1K 8.2K 69
A game written using Visual C++ and DirectX.
fallingblocks.zip
FallingBlocks.exe
fallingblocksvc7.zip
FallingBlocks
Block are Falling.doc
DirectX.ico
Drowning.wav
Graphics.bmp
LineComplete.wav
Move.wav
Place.wav
Web Falling Blocks.doc
fallingblocksvs2008.zip
Block are Falling.doc
DirectX.ico
Drowning.wav
FallingBlocks.suo
Graphics.bmp
LineComplete.wav
Move.wav
Place.wav
Web Falling Blocks.doc
fallingblocks_src.zip
Block are Falling.doc
DirectX.ico
Drowning.wav
FallingBlocks.dsp
FallingBlocks.dsw
Graphics.bmp
LineComplete.wav
Move.wav
Place.wav
Web Falling Blocks.doc
Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FallingBlocks", "FallingBlocks.vcproj", "{864F7E02-4CA7-4E50-B176-D06F4F90953B}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Win32 = Debug|Win32
		Release|Win32 = Release|Win32
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{864F7E02-4CA7-4E50-B176-D06F4F90953B}.Debug|Win32.ActiveCfg = Debug|Win32
		{864F7E02-4CA7-4E50-B176-D06F4F90953B}.Debug|Win32.Build.0 = Debug|Win32
		{864F7E02-4CA7-4E50-B176-D06F4F90953B}.Release|Win32.ActiveCfg = Release|Win32
		{864F7E02-4CA7-4E50-B176-D06F4F90953B}.Release|Win32.Build.0 = Release|Win32
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Xavier John
Software Developer
United States United States
No Biography provided

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