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OAG Library (OpenGL) Part 2.1 - Drawing Objects 2D using the Mouse and Programatically

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13 Aug 2011CPOL3 min read 64.2K   45  
This tutorial shows Library Code for Geometries 2D how to draw them programatically and how draw to objects using the mouse in an application MFC.
#pragma once

#include "RasterImageTool.h"

class CRasterImageTriangleTool : public CRasterImageTool
{
public:
	CRasterImageTriangleTool(void);
	virtual ~CRasterImageTriangleTool(void);

//Operations
public:

	//Virtual
	virtual void AddAllVerticesToScene();
};

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Brazil Brazil
I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.

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