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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "OAGMFC.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWndEx)
const int iMaxUserToolbars = 10;
const UINT uiFirstUserToolBarId = AFX_IDW_CONTROLBAR_FIRST + 40;
const UINT uiLastUserToolBarId = uiFirstUserToolBarId + iMaxUserToolbars - 1;
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWndEx)
ON_WM_CREATE()
ON_COMMAND(ID_VIEW_CUSTOMIZE, &CMainFrame::OnViewCustomize)
ON_REGISTERED_MESSAGE(AFX_WM_CREATETOOLBAR, &CMainFrame::OnToolbarCreateNew)
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWndEx::OnCreate(lpCreateStruct) == -1)
return -1;
BOOL bNameValid;
// set the visual manager used to draw all user interface elements
CMFCVisualManager::SetDefaultManager(RUNTIME_CLASS(CMFCVisualManagerVS2005));
if (!m_wndMenuBar.Create(this))
{
TRACE0("Failed to create menubar\n");
return -1; // fail to create
}
m_wndMenuBar.SetPaneStyle(m_wndMenuBar.GetPaneStyle() | CBRS_SIZE_DYNAMIC | CBRS_TOOLTIPS | CBRS_FLYBY);
// prevent the menu bar from taking the focus on activation
CMFCPopupMenu::SetForceMenuFocus(FALSE);
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP | CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(theApp.m_bHiColorIcons ? IDR_MAINFRAME_256 : IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
CString strToolBarName;
bNameValid = strToolBarName.LoadString(IDS_TOOLBAR_STANDARD);
ASSERT(bNameValid);
m_wndToolBar.SetWindowText(strToolBarName);
CString strCustomize;
bNameValid = strCustomize.LoadString(IDS_TOOLBAR_CUSTOMIZE);
ASSERT(bNameValid);
//m_wndToolBar.EnableCustomizeButton(TRUE, ID_VIEW_CUSTOMIZE, strCustomize);
// Allow user-defined toolbars operations:
InitUserToolbars(NULL, uiFirstUserToolBarId, uiLastUserToolBarId);
if (!m_wndStatusBar.Create(this))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
m_wndStatusBar.SetIndicators(indicators, sizeof(indicators)/sizeof(UINT));
// TODO: Delete these five lines if you don't want the toolbar and menubar to be dockable
m_wndMenuBar.EnableDocking(CBRS_ALIGN_ANY);
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockPane(&m_wndMenuBar);
DockPane(&m_wndToolBar);
// enable Visual Studio 2005 style docking window behavior
CDockingManager::SetDockingMode(DT_SMART);
// enable Visual Studio 2005 style docking window auto-hide behavior
EnableAutoHidePanes(CBRS_ALIGN_ANY);
// Enable toolbar and docking window menu replacement
//EnablePaneMenu(TRUE, ID_VIEW_CUSTOMIZE, strCustomize, ID_VIEW_TOOLBAR);
// enable quick (Alt+drag) toolbar customization
//CMFCToolBar::EnableQuickCustomization();
if (CMFCToolBar::GetUserImages() == NULL)
{
// load user-defined toolbar images
if (m_UserImages.Load(_T(".\\UserImages.bmp")))
{
m_UserImages.SetImageSize(CSize(16, 16), FALSE);
CMFCToolBar::SetUserImages(&m_UserImages);
}
}
// enable menu personalization (most-recently used commands)
// TODO: define your own basic commands, ensuring that each pulldown menu has at least one basic command.
CList<UINT, UINT> lstBasicCommands;
lstBasicCommands.AddTail(ID_FILE_NEW);
lstBasicCommands.AddTail(ID_FILE_OPEN);
lstBasicCommands.AddTail(ID_FILE_SAVE);
lstBasicCommands.AddTail(ID_FILE_PRINT);
lstBasicCommands.AddTail(ID_APP_EXIT);
lstBasicCommands.AddTail(ID_EDIT_CUT);
lstBasicCommands.AddTail(ID_EDIT_PASTE);
lstBasicCommands.AddTail(ID_EDIT_UNDO);
lstBasicCommands.AddTail(ID_APP_ABOUT);
lstBasicCommands.AddTail(ID_VIEW_STATUS_BAR);
lstBasicCommands.AddTail(ID_VIEW_TOOLBAR);
CMFCToolBar::SetBasicCommands(lstBasicCommands);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWndEx::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
cs.style = WS_OVERLAPPED | WS_CAPTION | FWS_ADDTOTITLE
| WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_MAXIMIZE | WS_SYSMENU;
return TRUE;
}
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWndEx::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWndEx::Dump(dc);
}
#endif //_DEBUG
// CMainFrame message handlers
void CMainFrame::OnViewCustomize()
{
CMFCToolBarsCustomizeDialog* pDlgCust = new CMFCToolBarsCustomizeDialog(this, TRUE /* scan menus */);
pDlgCust->EnableUserDefinedToolbars();
pDlgCust->Create();
}
LRESULT CMainFrame::OnToolbarCreateNew(WPARAM wp,LPARAM lp)
{
LRESULT lres = CFrameWndEx::OnToolbarCreateNew(wp,lp);
if (lres == 0)
{
return 0;
}
CMFCToolBar* pUserToolbar = (CMFCToolBar*)lres;
ASSERT_VALID(pUserToolbar);
BOOL bNameValid;
CString strCustomize;
bNameValid = strCustomize.LoadString(IDS_TOOLBAR_CUSTOMIZE);
ASSERT(bNameValid);
pUserToolbar->EnableCustomizeButton(TRUE, ID_VIEW_CUSTOMIZE, strCustomize);
return lres;
}
BOOL CMainFrame::LoadFrame(UINT nIDResource, DWORD dwDefaultStyle, CWnd* pParentWnd, CCreateContext* pContext)
{
// base class does the real work
if (!CFrameWndEx::LoadFrame(nIDResource, dwDefaultStyle, pParentWnd, pContext))
{
return FALSE;
}
// enable customization button for all user toolbars
BOOL bNameValid;
CString strCustomize;
bNameValid = strCustomize.LoadString(IDS_TOOLBAR_CUSTOMIZE);
ASSERT(bNameValid);
for (int i = 0; i < iMaxUserToolbars; i ++)
{
CMFCToolBar* pUserToolbar = GetUserToolBarByIndex(i);
if (pUserToolbar != NULL)
{
pUserToolbar->EnableCustomizeButton(TRUE, ID_VIEW_CUSTOMIZE, strCustomize);
}
}
return TRUE;
}
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I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.