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How to play and record sounds

, 12 Mar 2001 416.1K 12.5K 136
A simple application that shows how to play and record sounds under Windows
// SoundBase.h: interface for the CSoundBase class.

#if !defined(AFX_SOUNDBASE_H__041D24CC_3A2F_4E33_AAB9_6C98297DAC59__INCLUDED_)
#define AFX_SOUNDBASE_H__041D24CC_3A2F_4E33_AAB9_6C98297DAC59__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <mmsystem.h>
#include "buffer.h"

class CSoundBase  
	int GetBufferSize();
	void SetBufferSize(int NumberOfSamples);
	int GetNumberOfChannels();
	void SetNumberOfChannels(int nchan);
	int GetSamplesPerSecond();
	void SetSamplesPerSecond(int sps);
	int GetBitsPerSample();
	void SetBitsPerSample(int bps);
	virtual ~CSoundBase();

	int			 m_BufferSize;	// number of samples

	void Update();

#endif // !defined(AFX_SOUNDBASE_H__041D24CC_3A2F_4E33_AAB9_6C98297DAC59__INCLUDED_)

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About the Author

Thomas Holme
Web Developer
Denmark Denmark
No Biography provided

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