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namespace ScriptingArchitecture
{
public partial class ScriptedForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.lblMessage = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// lblMessage
//
this.lblMessage.AutoSize = true;
this.lblMessage.Location = new System.Drawing.Point(13, 69);
this.lblMessage.Name = "lblMessage";
this.lblMessage.Size = new System.Drawing.Size(50, 14);
this.lblMessage.TabIndex = 1;
this.lblMessage.Text = "Message";
//
// ScriptedForm
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(198, 95);
this.Controls.Add(this.lblMessage);
this.Name = "ScriptedForm";
this.Text = "ScriptedForm";
this.Load += new System.EventHandler(this.ScriptedForm_Load);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label lblMessage;
}
}
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I'm 23 years old and I study informatics at the university of Lund. I'm currently working on my bachelor thesis on predicate logic in .Net.
When it comes to development I'm totally hooked on .Net, it is probably the most exiting platform to work on today, and I'm looking forward to its second incarnation in Longhorn.