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Bridge Pattern - Bridging the gap between Interface and Implementation

, 8 Jan 2001
This article discusses the Bridge Pattern, what it is, why and when it is needed.
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// Bridge.h : main header file for the BRIDGE application
//

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols

/////////////////////////////////////////////////////////////////////////////
// CBridgeApp:
// See Bridge.cpp for the implementation of this class
//

class CBridgeApp : public CWinApp
{
public:
	CBridgeApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CBridgeApp)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CBridgeApp)
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

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About the Author

T. Kulathu Sarma

Switzerland Switzerland
Kulathu Sarma is working as a Technology Manager for GoldAvenue, a company based in Geneva, Switzerland and responsible for supporting e-business initiatives of GoldAvenue in B2B and B2C Sectors. He has been programming in C/C++ for 9 years and actively working on Patterns for the past 5 years.

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