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Understanding COM Event Handling

, 9 Dec 2004 CPOL
Learn the fundamental principles of COM Event Handling via a C++ template class that allows for generic handling of dispinterface COM events.
teventhandler_src.zip
TEventHandler
EventFiringObject
TestClient
EventFiringObject.def
EventFiringObject.dsp
EventFiringObject.dsw
EventFiringObject.rgs
EventFiringObject.tlb
EventFiringObjectps.def
EventFiringObjectps.mk
EventFiringObject.tlh
EventFiringObject.tli
res
TestClient.clw
TestClient.dsp
TestClient.dsw
TestClient.ico
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by EventFiringObject.rc
//
#define IDS_PROJNAME                    100
#define IDR_EVENTFIRINGOBJECT           101

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        201
#define _APS_NEXT_COMMAND_VALUE         32768
#define _APS_NEXT_CONTROL_VALUE         201
#define _APS_NEXT_SYMED_VALUE           102
#endif
#endif

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Lim Bio Liong
Web Developer
Singapore Singapore
Lim Bio Liong is a Specialist at a leading Software House in Singapore.
 
Bio has been in software development for over 10 years. He specialises in C/C++ programming and Windows software development.
 
Bio has also done device-driver development and enjoys low-level programming. Bio has recently picked up C# programming and has been researching in this area.

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