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Achieving PostScript and Wmf outputs for OpenGL

, 9 Jun 2003
This article explains how to generate resolution independent versions of 3D meshes rendered by OpenGL/MFC programs, i.e. how to export the rendering results to vectorial formats such as encapsulated postscript (EPS) and Windows enhanced metafile (EMF) formats. The main goal consists of being able to
#if !defined(AFX_DIALOGWMF_H__F12E1D00_9F9D_11D4_9DF3_A0888C751C53__INCLUDED_)
#define AFX_DIALOGWMF_H__F12E1D00_9F9D_11D4_9DF3_A0888C751C53__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DialogWmf.h : header file

// CDialogWmf dialog

class CMeshDoc;

class CDialogWmf : public CDialog
// Construction
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	CDialogWmf(CWnd* pParent = NULL);   // standard constructor
	CDialogWmf(CWnd* pParent,CMeshDoc *pDoc);

	CMeshDoc *m_pDoc;
	COLORREF m_ColorLine;
	COLORREF m_ColorFace;
	int m_Mode;


// Dialog Data
	enum { IDD = IDD_DIALOG_WMF };
	CStatic	m_FrameFace;
	CStatic	m_FrameLine;
	double	m_Ratio;
	float	m_RatioNbFaces;

// Overrides
	// ClassWizard generated virtual function overrides
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

// Implementation
	CToolTipCtrl m_tooltip;

	// Generated message map functions
	afx_msg void OnButtonRun();
	afx_msg void OnPaint();
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnRadioFace();
	afx_msg void OnRadioLine();
	virtual BOOL OnInitDialog();

// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DIALOGWMF_H__F12E1D00_9F9D_11D4_9DF3_A0888C751C53__INCLUDED_)

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About the Author

Pierre Alliez

France France
No Biography provided

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