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Achieving PostScript and Wmf outputs for OpenGL

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9 Jun 2003 400.5K   10.7K   137  
This article explains how to generate resolution independent versions of 3D meshes rendered by OpenGL/MFC programs, i.e. how to export the rendering results to vectorial formats such as encapsulated postscript (EPS) and Windows enhanced metafile (EMF) formats. The main goal consists of being able to
#if !defined(AFX_DIALOGWMF_H__F12E1D00_9F9D_11D4_9DF3_A0888C751C53__INCLUDED_)
#define AFX_DIALOGWMF_H__F12E1D00_9F9D_11D4_9DF3_A0888C751C53__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DialogWmf.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CDialogWmf dialog

class CMeshDoc;

class CDialogWmf : public CDialog
{
// Construction
public:
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	CDialogWmf(CWnd* pParent = NULL);   // standard constructor
	CDialogWmf(CWnd* pParent,CMeshDoc *pDoc);

	CMeshDoc *m_pDoc;
	COLORREF m_ColorLine;
	COLORREF m_ColorFace;
	int m_Mode;

	enum {MODE_LINE,MODE_FACE};

// Dialog Data
	//{{AFX_DATA(CDialogWmf)
	enum { IDD = IDD_DIALOG_WMF };
	CStatic	m_FrameFace;
	CStatic	m_FrameLine;
	double	m_Ratio;
	float	m_RatioNbFaces;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDialogWmf)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	CToolTipCtrl m_tooltip;

	// Generated message map functions
	//{{AFX_MSG(CDialogWmf)
	afx_msg void OnButtonRun();
	afx_msg void OnPaint();
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnRadioFace();
	afx_msg void OnRadioLine();
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DIALOGWMF_H__F12E1D00_9F9D_11D4_9DF3_A0888C751C53__INCLUDED_)

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